
More scores
- GameFAQsTough
- 3.5/5
- Player reviews
- 100% positive1 review
- Runs on
- Windows, Linux
- Price
- US$6.99
Where to get it

1987 · Computer wargame · Strategy
Firezone
2160. Beam technology, energy shields, and ground-skimming propulsion systems have revolutionized ground combat into high-speed, wide-ranging battles. World powers like the Pacific Combine and the European League spar and vie for territory with Grav tanks, striders, and Leviathans. Take the role of a commander overseeing one of these skirmishes and match your tactical wits with the computer or another player.
- Released
- 1987
- Platforms
- AmigaAmstrad CPCAtari STAtari ST/STECommodore 64Commodore C64/128/MAXLinuxMS-DOSWindows
- Genres
- Computer wargameStrategyTurn-based strategy
- Developers
- —
- Publishers
- Personal Software Services
- Modes
- MultiplayerSingle-player
- Perspective
- Bird view / Isometric
- Themes
- Science fiction
- Country
- United Kingdom
- Languages
- English
About
Firezone is a 1988 computer wargame developed by Arcadia and published by Personal Software Services (PSS) for the Amstrad CPC. It is part of PSS' Wargamers series. Ports for Commodore 64, Amiga, Atari ST, and MS-DOS were released later.
Players say
Media
The articlegameplay, story, development, reception
Gameplay
Firezone is a turn-based strategy game played on a hexagonal grid and is set in the 21st century during a war between the superpowers of the Pacific Combine and the European League. On their turn, the player can move a unit or fire at the enemy. The damage values are left to random chance. The objective of the game is to destroy all enemies on the map or force them to retreat.
The game features sci-fi concepts like grav tanks and beam weapons. The disk version comes with nine scenarios, cassette version comes with three. A scenario designer is also included. A two-player multiplayer is supported.
Reception
ACE reviewed the Amstrad CPC version and said that "[w]hile the display is colourful, the screen updating is tediously slow, as the screen is re-drawn rather than scrolled." The review was concluded: "A simple wargame then that provides a nice design feature and a vicious computer opponent but not much else." Amstrad Action said the sound and graphics are simple, the play area is too small, and each scenario is over too quickly. In a review of the Amiga version, ACE noted that the "scrolling and sound effects are much better than the 8-bit versions [...]" .info said: "Wargames come and wargames go, and Firezone will be no memorable than most of the rest, but it's a pleasant enough
diversion to burn up a few afternoons." Amiga User International concluded: "The game is simple to play, but is nevertheless addictive in its qualities". The Australian Commodore and Amiga Review noted the game as very user friendly and the overall presentation as excellent. The game was said to be "[a] good introductory game for newcomers, which still provides experienced veterans with a serious challenge." Datormagazin didn't recommended to buy the game since there are much better strategy games on the Amiga.
Releases by platformdates and regions as published
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Collections2 collections
Platform libraries
- Amstrad CPC games
- Atari ST gamesCommercial games
Description adapted from its source, CC BY-SA 4.0.
