

2009 · Replay Games · Arcade · Breakout clone
Fizzball
Nintendo console exclusive
Everyone has fled the islands; there isn't a person in sight! But they left all the animals behind. Who will feed them? And who will find out what scared all the people away?
- Released
- 21 October 2009
- Platforms
- LinuxWiiWindowsmacOS
- Genres
- ArcadeBreakout clone
- Developers
- Replay GamesGrubby Games
- Publishers
- Conspiracy Entertainment
- Modes
- Single-player
- Themes
- Action
- Country
- United States
About
Fizzball is a Breakout-style video game by American studio Grubby Games. It was released for Microsoft Windows in 2006, then OS X and Linux. A Wii version was published in 2009 under the name Doctor Fizzwizzle's Animal Rescue. Fizzball was a finalist for an award at the 2007 Independent Games Festival.
Keywords
- block-breaking
Media

The articlegameplay, story, development, reception
Story
All of the island's animals have been acting strange lately. Professor Fizzwizzle takes on the task of capturing them all in his newly invented magic bubble. The animals are then kept in a nursery and fed using the coins he has collected throughout the island's levels.
Players obtain coins by completing a series of levels in which the bubble is bounced upward, toward a playfield filled with animals. Different stages feature breakable objects such as fences which must be destroyed to reach some animals. The animals come in a variety of sizes, some of which cannot be collected with the bubble at its initial size; the bubble starts out small, allowing only the smallest animals to be collected, but as more are captured, the bubble increases in size, making larger animals available. Along with the animals, stages are populated with hazards such as barrels of toxic waste. For avoiding these hazards, players are awarded bonus points.
Reception
The game had a generally positive reception. In their 9.0/10 review, Inside Mac Games called the graphics "absolutely amazing for a game that runs [so] fast", said "the music is pretty smooth and works well" and overall the game was "well worth it!" Jay is Games said "the simple, light-hearted gameplay won me over immediately" and that it was "a joy to play". However, some criticism was directed at the game's low level of difficulty. Jay is Games lamented that "the one problem I had with it, and it's a big one, is that [it] takes a long time to ramp up in difficulty."
Releases by platformdates and regions as published
Editions and related releases
- Ported as
- Doctor Fizzwizzle's Animal Rescue
- Built on it
- Doctor Fizzwizzle's Animal Rescue
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Collections1 collection
Platform libraries
- Wii gamesGames
Description adapted from its source, CC BY-SA 4.0.