Ludography
Fly Guy cover

2002 · Adventure

Fly Guy

A businessman, waiting for the bus, daydreams about escaping to more exciting locations. The player can guide him up off the ground and into the air, where he can meet with interesting people and find somewhere to escape to.

Released
2002
Platforms
BrowserWindows
Genres
Adventure
Developers
—
Publishers
—
Perspective
Side view
Engine
Adobe Flash
Country
United States

About

Fly Guy is a 2002 graphic adventure video game released for Adobe Flash and designed by Trevor van Meter, an illustrator and graphic designer from Greenville, North Carolina.

The articlegameplay, story, development, reception

Gameplay

Gameplay in Fly Guy is minimal; players control a man with the arrow keys, letting him move left and right and fly up and down. Throughout the world of the game, players can encounter many abstract and nonsensical things, such as a floating monk, a sumo wrestler, and a man tiling bricks to make the sky, revealing a starry backdrop behind them. There are no goals or loss states in the game. When the player ascends high enough, the game ends.

Development

In an interview, van Meter said that he created Fly Guy because he felt that people with jobs wanted to escape, so he built a Flash game around that idea.

Reception

Time magazine listed Fly Guy as one of their favorite websites of 2004, calling it "A delightful bit of interactive flash" and "not a bad place to be". The New York Observer's Very Short List called it "whimsical and deceptively simple".

Legacy

On July 29, 2016, Fly Guy was re-released on mobile platforms and was available for iOS and Android. The game was rebuilt in GameMaker by Tom Sennett.

As of 2021, these versions are no longer available.

Releases by platformdates and regions as published

PlatformReleasedRegions
Browser31 December 2002Worldwide

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Players

Description adapted from its source, CC BY-SA 4.0.