Ludography
73/100
Players12 ratings
74/100
Critics5 reviews
Freedom Wars cover

2014 · Japan Studio · Action role-playing · Post-apocalyptic

Freedom Wars

PlayStation exclusive

In the not-too-distant future, atmospheric pollution has devastated the earth and resources have become scarce. Harsh new penal communities have formed in order to survive… The communities, known as Panopticons, battle to secure what precious few resources remain.

Released
26 June 2014
Platforms
PlayStation 5PlayStation Vita
Genres
Action role-playingPost-apocalypticRole-playingShooter
Developers
Japan Studio
Publishers
Sony Interactive Entertainment
Modes
MultiplayerSingle-player
Perspective
Third person
Themes
ActionScience fictionWarfare
Country
Japan
Age ratings
PEGI 16ESRB T

About

Freedom Wars is a 2014 action role-playing video game developed by Dimps and published by Sony Computer Entertainment for the PlayStation Vita. Set in the distant future where the majority of humankind is imprisoned in penal city-states known as Panopticons which wage war against one another, the game involves players cooperating to fight enemies and contribute towards their Panopticon. The game was one of the most successful first-party PlayStation Vita titles in Japan, achieving the second highest all-time opening sales for Vita software sold there.

A remastered port published by Bandai Namco Entertainment, titled Freedom Wars Remastered released on PlayStation 4, PlayStation 5, Nintendo Switch, and Microsoft Windows on January 10, 2025.

Keywords

  • anime
  • gravity
  • digital distribution
  • playstation plus
  • pax prime 2014
  • gamescom 2014
  • playstation tv support

Media

The articlegameplay, story, development, reception

Gameplay

The game is a third-person battle action game, and features local and online multiplayer functionality, both co-operative and competitive, for up to eight players. The game features a grappling whip that the player can use to zip across the battlefield and pull giant enemies to the ground. Different classes of thorns also grant various special techniques, such as traps, healing, and shields. Players fight alongside androids known as Accessories which provide combat support during missions; the player gives a set of commands to their Accessory that they execute, which include holding a position, collecting materials, or rescuing civilians.

The game features a system known as the "League of Panopticons", where players are separated into 47 Panopticons within the Japanese version of the game, with each representing one of Japan's 47 prefectures, and 50 Panopticons representing select global cities within the Asian and western localised releases. Each Panopticon competes with the others in development, where players set out to seek natural resources and invade other Panopticons. Developed Panopticons have the capability to place other ones under their control, and leaderboards are used to compare each City-State. Within this mode, criminals fight amongst other criminals from rival Panopticons.

Story

Freedom Wars takes place on Earth, in the year 102014. The world surface lies in ruins and is no longer capable of supporting life. As such, humans live in underground cities called "Panopticons", where they struggle to research how to be able to live on the surface once more. A Panopticon functions as an artificial nation in the form of a city state that provides security for its inhabitants, in exchange for contributions each inhabitant is obligated to make towards the state.

This system forms the overall societal structure of each separate Panopticon, which were created following the disintegration and demise of countries. Due to lack of resources, each Panopticon has developed conflicts with others, and large portions of the populace are forced into serving sentences in order for these cities to maintain effective control. All inhabitants of a Panopticon are constantly watched by the state to ensure they abide by the draconian laws put into place, essentially forming a collective of dystopian surveillance societies at war with one another.

Development

A teaser trailer for the game was released on May 16, 2013, which led to the assumption that the game would be named Panopticon. On May 21, 2013, the game was revealed to actually be named Freedom Wars. Development for the game began in March 2011, two years before it was first announced to the public in 2013. According to Junichi Yoshizawa, development was distributed amongst the various studios involved; Shift was allocated the task of game and character design, in addition to storywriting, whilst Dimps was responsible for programming, graphics and direction. On June 12, 2014, the first playable open beta test of the game was released on the Japanese PlayStation Network.

During the SCE Worldwide Studios keynote speech at the 2014 Taipei Game Show, producer Junichi Yoshizawa announced that the game would have a simultaneous release in Japan and Asia, and would also be localised in both Japanese and Traditional Chinese. Sony Computer Entertainment later announced in April 2014 that the game would be localized for a western release. North America and Europe both have physical retail releases of the game. A Korean language localization was also announced and later released on August 7, 2014.

Reception

Freedom Wars received "mixed or average" reviews according to aggregator Metacritic, with a score of 73/100. Famitsu gave Freedom Wars a review score of 35/40. 4gamer notes in their play trial that the game provides tightly packed content with plenty of customisation options. A review by Inside from Japan praised the game for its graphical and overall performance, in addition to the amount of detail placed into the game, however did find that enemy infantry often seemed overpowered during higher missions, raising the difficulty level of the game during these later stages.

Destructoid called Freedom Wars the biggest PS Vita release in 2014. IGN's Colin Moriarty writes that the game features plenty of content to keep the player occupied, and never forces them to play alone or online, allowing the player to choose their own pace progressing through the game. Hardcore Gamer rated the game 3.5 out of 5, describing it as a solid action RPG with good premise and deep themes, albeit feeling repetitive at times. PlayStation Universe gave Freedom Wars an 8.5/10 score, noting that the narrative and customization were positive aspects, even though the endgame relies on a large amount of grinding. PS Nation notes that the singleplayer and multiplayer modes are enjoyable overall, and that the game plays well on a PlayStation TV device, giving a score of 9/10.

Releases by platformdates and regions as published

PlatformReleasedRegions
PlayStation Vita26 June 2014Japan · North America 28 October 2014 · Europe 31 October 2014

Editions and related releases

Derivative works
Freedom Wars Remastered
Remastered as
Freedom Wars Remastered
Built on it
FREEDOM WARS Remastered

Games like this

Collections5 collections

Platform libraries

Years

Description adapted from its source, CC BY-SA 4.0.