Ludography
70/100
Players5 ratings
66/100
Critics3 reviews

Where to get it

Full Auto cover

2006 · Pseudo Interactive · Fighting · Racing

Full Auto

Xbox exclusive

Full Auto gives 'gun it' a whole new meaning. It's a driving auto combat game in the vein of burnout and twisted metal. You'll drive through various courses set all over the world in all sorts of different environments and blow stuff up. You'll go from level to level completing various objectives and trying to get not only a great destruction score but first place to the finish line.

Released
10 February 2006
Platforms
Xbox 360
Genres
FightingRacingVehicular combat
Developers
Pseudo Interactive
Publishers
—
Series
Full Auto
Modes
MultiplayerSingle-player
Age ratings
ESRB TCERO B
Entry
#1 in Full Auto

About

Full Auto is a 2006 racing vehicular combat game for the Xbox 360 developed by Pseudo Interactive and published by Sega. It features destructible environments and (in certain races) a mode called "Unwreck" which rewinds time if the player makes a mistake and wants to try again.

The game received mixed to positive reviews. A sequel, Full Auto 2: Battlelines, was released for PlayStation 3 in 2006 and PlayStation Portable in 2007.

Keywords

  • vehicular combat

Media

Full Auto screenshot 1

The articlegameplay, story, development, reception

Gameplay

In Full Auto, there are four vehicle classes. Each has its own abilities, strengths and weaknesses. There is Class A, which are faster, but have less durability than their counterparts. Class B is the middle class of vehicles having a fair amount of speed, and decent durability.

Class C consists of slow, but highly durable vehicles. A fourth class, Class S, is home to the "ultimate" class where its vehicle is very powerful, fast and durable. Note that in online play all players, regardless of how far they have gotten in the career mode, have access to all vehicles in whatever class the host of the room determines. However, tuneable weapons are not permitted on Live play unless they are unlocked from the career mode.

Reception

The game received "average" reviews according to the review aggregation website Metacritic. In Japan, Famitsu gave it a score of 27 out of 40, while Famitsu X360 gave it a score of two eights and two sevens for a total of 30 out of 40.

Theo Wells of The Times gave the game four stars out of five, saying: "Graphically, the level of detail in the tracks is simply stunning compared with the scenery on Burnout, a reflection of the superiority of the new Xbox over the old." Michael Donahoe of Maxim similarly gave it four stars: "A variety of wheels and weaponry ensures there'll be loads of destruction, while the online option gives this gas-guzzler some extra mileage." However, Jason Hill of The Sydney Morning Herald gave it two-and-a-half stars out of five: "A big selection of different events suggests variety but the action soon becomes repetitive. Full Auto's main competitor, Burnout, offers significantly more diversity in its challenges."

Releases by platformdates and regions as published

PlatformReleasedRegions
Xbox 36010 February 2006Europe · North America 14 February 2006 · Japan 28 September 2006

In the same series

Games like this

Collections3 collections

Platform libraries

Genres

Publishers

Description adapted from its source, CC BY-SA 4.0.