
- 80/100
- Players93 ratings
- 78/100
- Critics10 reviews
More scores
- Metacritic25 critic reviews
- 77/100
- Metacritic usersuser score
- 73/100
- GameFAQsEasy-Just Right
- 3.79/5
- Player reviews
- 92% positive2,542 reviews
- Steam Deck
- Playable
- Runs on
- Windows, Mac, Linux
- Price
- US$14.99
Where to get it

2017 · Remaster · Double Fine Productions · Point-and-click adventure · Adventure
Full Throttle Remastered
Timed PlayStation exclusiveRemaster
Originally released by LucasArts in 1995, Full Throttle is a classic graphic adventure game from industry legend Tim Schafer, telling the story of Ben Throttle; butt-kicking leader of biker gang the Polecats, who gets caught up in a tale of Motorcycles, Mayhem and Murder.
- Released
- 18 April 2017
- Platforms
- PlayStation 4LinuxWindowsiOSmacOSPlayStation VitaXbox One
- Genres
- Point-and-click adventureAdventure
- Developers
- Double Fine Productions
- Publishers
- Double Fine Productions
- Modes
- Single-player
- Perspective
- Side view
- Engine
- SCUMM
- Age ratings
- ESRB TGRAC 15+CLASS_IND 12ACB MPEGI 16
- Languages
- English, French, German, Italian, Portuguese (Brazil), Spanish (Spain)
- Time to beat
- 4hmain story4.5hwith extras6hcompletionist
About
Full Throttle is a 1995 graphic adventure video game developed by LucasArts and designed by Tim Schafer. It was Schafer's first game as project lead and head writer and designer, after having worked on other LucasArts titles including The Secret of Monkey Island (1990), Monkey Island 2: LeChuck's Revenge (1991), and Day of the Tentacle (1993). Set in the near future, the story follows motorcycle gang leader Ben, who must clear his name after being framed for the murder of a beloved motorcycle manufacturing mogul. A remastered version was developed by Double Fine Productions and was released in April 2017 for Windows, PlayStation 4 and PlayStation Vita, with later ports for iOS and Xbox One.
Full Throttle was LucasArts' eleventh adventure game overall and the tenth to use the company's in-house game engine SCUMM. It featured full-motion video and action sequences, using LucasArts' INSANE animation engine. It was the first LucasArts game to be distributed only on CD-ROM. It introduced a contextual pie menu through which the player controls interactions with objects and characters.
Players say
Media
The articlegameplay, story, development, reception
Gameplay
Full Throttle is a single-player video game in which the player controls the actions of the player character from a third-person perspective using a point and click interface. Players can move the player character to any place on the scene, interact with objects that are highlighted by the cursor, or leave scenes via exits - either on foot for most scenes, or via the character's motorbike, both types denoted by their own icon. Dialogue plays a large part, presenting story elements and information necessary to advance, as well as fleshing out the characters. During conversations, several choices of dialogue are presented.
The selected choice is highlighted, and once clicked, the player character responds with the selected choice. Choosing the correct response allows to advance the conversation and ultimately advance the scene.
Story
The last domestic motorcycle manufacturer in the country is Corley Motors, whose founder and CEO, the elderly Malcolm Corley (Hamilton Camp), is en route to a shareholders meeting at the Corley factory, accompanied by his vice president, Adrian Ripburger (Mark Hamill). Malcolm suspects that Ripburger is scheming to take over the company, as he is suspicious of Ripburger's plan to recruit a biker gang to ride with them to the meeting. Malcolm's limousine is overtaken by one such gang, the Polecats, and he is impressed with them. Catching up to them at a biker bar, he befriends their leader, Ben (Roy Conrad). Ripburger offers to hire the Polecats to escort Malcolm to the meeting, but when Ben declines, he is knocked out by Ripburger's henchmen, Bolus (Jack Angel) and Nestor (Maurice LaMarche).
Ben awakens to learn that the Polecats have been duped into escorting Malcolm, and that an ambush is planned for them further up the road. He tries to catch up, but his motorcycle has been sabotaged, resulting in a fiery crash. He is taken by photographer Miranda (Pat Musick) to the town of Melonweed, where he is treated by mechanic Maureen (Kath Soucie). Maureen describes how her father taught her about motorcycles, and repairs Ben's bike after he retrieves necessary parts, adding a booster to it as well.
Development
The concept of Full Throttle originated following the 1993 release of LucasArts’ previous adventure game Day of the Tentacle. The company wanted to create a game that could revitalize the genre, and could offer LucasArts greater financial success than its earlier projects, such as the commercially unsuccessful Monkey Island series. Convening its designers, LucasArts expressed to them the idea and encouraged the staff to suggest potential conceptual avenues for the game. The company specifically asked Day of the Tentacle co-designers Tim Schafer and Dave Grossman to submit a design document outlining games that the two planned to develop afterward.
At LucasArts’ request, Schafer and Grossman collaborated to propose prospective third entries in the Monkey Island and Maniac Mansion series. However, Schafer was willing to helm a project by himself, and he proceeded to develop concepts separately from Grossman that summer. Full Throttle was among the five concepts that Schafer submitted to LucasArts; according to Schafer, he produced "a pitch for a spy game, a Day of the Dead game, and a biker game" that later evolved into Full Throttle. Schafer later said that management "hated" the initial pitch, but he revised the design and repitched it with greater success.
Reception
At aggregate review website Metacritic the game received generally favorable reviews, and has over time become a cult classic among adventure games. Critics generally praised the game's animation, voice acting and soundtrack, but many reviewers felt the game was too short.
A Next Generation reviewer called Full Throttle "the kind of game the Mac was meant for" and "a sheer joy to behold, even if you loathed Monkey Island with a seething, purple passion". Citing the futuristic setting, "kick-butt" soundtrack, outstanding voice acting, understated humor, and overall cinematic presentation, the reviewer gave it four out of five stars. Full Throttle later won Computer Gaming World's 1995 Readers' Choice award for "Adventure Game of the Year", although it was not among the editors' nominees. PC Gamer's Steve Poole also praised the game's sound, citing both the inclusion of The Gone Jackals' music and the professional voice acting as points of high praise.
Legacy
In spring 2000, LucasArts began production of Full Throttle 2, a sequel to continue the storyline of Full Throttle. Since Tim Schafer had left the company at the time, Larry Ahern, who was involved in the original game's development, was appointed the project lead and Bill Tiller, the art director. The story would have focused on Ben's efforts to foil a plan by a "large corporation" and the local governor to replace all paved highways with hover pads, robbing the bikers and truckers of their traditional ground. In the first half of the game, Ben would have prevented an assassination attempt on Father Torque, who now leads the anti-hovercraft rally, then team up with a "persistent undercover female reporter" to bring down the villainous governor.
In Tiller's opinion, the sequel "was going to capture the feel of the first game yet expand upon the milieu". At the early stages, the project received positive feedback from other LucasArts employees but according to Tiller, it eventually fell apart because of disagreements on the game style between the production team and "a particularly influential person" within the management, which led to a series of "mistakes". The production ceased in November 2000, when 25% of the levels and about 40% of the preproduction art were complete. LucasArts never released an official statement regarding the game cancellation.
Releases by platformdates and regions as published
Editions and related releases
- Part of
- Full Throttle
- Remaster of
- Full Throttle
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Collections1 collection
Platform libraries
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Description adapted from its source, CC BY-SA 4.0.
