Ludography
Galactic Gladiators cover

1982 · Science · Strategy

Galactic Gladiators

Tactical in a sci-fi setting

Released
1982
Platforms
Apple IICommodore 64MS-DOS
Genres
ScienceStrategyTactical
Developers
—
Publishers
—
Perspective
Bird view / Isometric
Themes
Science fiction
Engine
Unreal Engine 3
Country
United States
Languages
English

About

Galactic Gladiators is a computer wargame published in 1982 by Strategic Simulations for the Apple II and as a self-booting disk for the IBM PC. It was designed by Tom Reamy.

Media

The articlegameplay, story, development, reception

Gameplay

Galactic Gladiators is a game in which the player fights against an alien opponent.

Reception

David Long reviewed the game for Computer Gaming World, and stated that "Easy to learn and fast to play, GG is a great starter game for "arcaders" who've never tried a "wargame" before. But, much like chess, it will take a long time to really feel like you've mastered this game (I sure haven't!) and the possibilities are endless."

Chris Smith reviewed SSI's RapidFire Line in The Space Gamer No. 59, and commented that "The game has two very strong points: secret movement and freshness."

Releases by platformdates and regions as published

PlatformReleasedRegions
Apple II31 December 1982North America
MS-DOS31 December 1983North America

Games like this

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Description adapted from its source, CC BY-SA 4.0.