

1982 · Science · Strategy
Galactic Gladiators
Tactical in a sci-fi setting
- Released
- 1982
- Platforms
- Apple IICommodore 64MS-DOS
- Genres
- ScienceStrategyTactical
- Developers
- —
- Publishers
- —
- Perspective
- Bird view / Isometric
- Themes
- Science fiction
- Engine
- Unreal Engine 3
- Country
- United States
- Languages
- English
About
Galactic Gladiators is a computer wargame published in 1982 by Strategic Simulations for the Apple II and as a self-booting disk for the IBM PC. It was designed by Tom Reamy.
Media
The articlegameplay, story, development, reception
Gameplay
Galactic Gladiators is a game in which the player fights against an alien opponent.
Reception
David Long reviewed the game for Computer Gaming World, and stated that "Easy to learn and fast to play, GG is a great starter game for "arcaders" who've never tried a "wargame" before. But, much like chess, it will take a long time to really feel like you've mastered this game (I sure haven't!) and the possibilities are endless."
Chris Smith reviewed SSI's RapidFire Line in The Space Gamer No. 59, and commented that "The game has two very strong points: secret movement and freshness."
Releases by platformdates and regions as published
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Collections1 collection
Platform libraries
Description adapted from its source, CC BY-SA 4.0.
