Ludography
Galaxy Wars cover

1979 · Universal Entertainment · Arcade · Fixed shooter

Galaxy Wars

Nintendo console exclusive

The aim of this arcade game is to launch missiles from the bottom of the screen at enemy spacecraft located at the top. To get there, the missile must pass through a asteroid belt flying across the screen and avoid the shots being fired down from the spacecraft. It is the players job to control the missile. Once launched it can be moved left and right and can be sped up by using the boost to speed it's way out of trouble.

Released
1979
Platforms
ArcadeSNES
Genres
ArcadeFixed shooterShoot 'em upShooter
Developers
Universal Entertainment
Publishers
Taito
Perspective
Side view
Themes
Science fiction
Country
Japan

About

Galaxy Wars is a fixed shooter arcade video game developed by Universal and published by Taito in 1979.

Keywords

  • shoot 'em up
  • alien invasion

Media

The articlegameplay, story, development, reception

Gameplay

The player depresses the fire button for a missile. The missile speed increases when depressing the fire button continuously. The player guides the missile from a stationary launch pad to the top of the screen to blow up the invading fleet of armed UFOs while dodging meteorites and bombs. Points are awarded for blowing up various ships and range from 50-550 depending on the ship.

There is a bonus chance of 600 points for one pattern. After clearing a level or "pattern" as the back of the flyer calls it, the player was rewarded with messages like "Good!!" after 3 screens cleared, "Very Good!!" after 7 screens cleared, "Wonderful!!"

Reception

Dave Albert reviewed Galaxy Wars in The Space Gamer No. 43. Albert commented that "Galaxy is fun to play, as much fun as any Invaders-type game I have seen."

Releases by platformdates and regions as published

PlatformReleasedRegions
Arcade10 September 1979Worldwide · Japan 31 December 1979
SNES13 January 1995Japan

Games like this

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Platform libraries

Description adapted from its source, CC BY-SA 4.0.