Ludography
Galerians cover

1999 · Polygon Magic · Adventure · Cyberpunk

Galerians

PlayStation exclusive

Galerians is a survival horror game in which the player navigates a 3D character model over pre-rendered backgrounds, using character-related controls similar to those implemented in Alone in the Dark. Items must be collected to unlock new areas and advance the story. Unlike in most other games of the type, the protagonist is unable to use weapons. Rion fully relies on his psychic powers to combat enemies.

Released
26 August 1999
Platforms
PlayStation
Genres
AdventureCyberpunkHorrorPost-apocalypticSurvival horror
Developers
Polygon Magic
Publishers
ASCII Corporation
Modes
Single-player
Perspective
Third person
Themes
Science fictionHorrorSurvival
Country
Japan
Age ratings
ESRB MPEGI 12

About

Galerians (ガレリアンズ, Garerianzu) is a 1999 survival horror video game developed by Polygon Magic for the PlayStation. The game follows a boy named Rion who discovers he has psychic powers. He has amnesia, and in the process of learning his identity, he discovers that he is humanity's last hope for survival against the Galerians, genetically enhanced humans. The game has a sequel, Galerians: Ash, on PlayStation 2.

›Story

A young man named Rion wakes up in a hospital. He does not know who he is, he can hear a girl's voice in his mind, imploring him to save her. While trying to escape from the hospital, Rion is detained by guards, and discovers that he possesses devastating psychic powers. Trying to understand what has been done to him, Rion gradually uncovers the mystery behind the "G Project", a human experiment that involves unlocking the hidden potential of the human mind.

Keywords

  • anime
  • cyberpunk
  • bloody
  • action-adventure
  • psychic abilities
  • survival horror
  • amnesia
  • plot twist
  • telekinesis
  • logic puzzle
  • regional censorship

Media

The articlegameplay, story, development, reception

Gameplay

Galerians is a survival horror game in the vein of early games in the Resident Evil series. Galerians employs the so-called "tank controls" scheme, in which pressing up causes the character to walk forward, while down causes the character to backpedal slowly – regardless of which direction the camera is pointing. Graphics are made up of polygonal characters on pre-rendered backgrounds. The player progresses through the game by finding items and clues which, when used in the appropriate locations, allow access to new areas. The key difference to Resident Evil is that Galerians does not employ gun-based combat, but instead features the use of psychic powers, which make it difficult to fight more than one enemy at a time.

Rion has several types of psychic powers at his disposal. He is able to use telepathic senses in order to gain clues to solve puzzles, gain access, or to understand or gain story snippets. His offensive powers are enabled via drugs called PPECs (Psychic Power Enhancement Chemicals). Because the number of vials of these drugs present in the game is finite, conservation is important.

Story

Set in the 26th century, Galerians begins with the protagonist, Rion, awaking in a hospital observation room, unable to remember his identity. He hears a girl's voice calling to him in his mind, begging him to come to her rescue, and he decides to search for her. Using psychokinetic abilities to escape his room, Rion fights hospital security and staff desperately and brutally with his newly discovered psychic powers. He finds that human experiments related to unlocking psychic potential are being conducted in the hospital as part of a grander, more mysterious plan known as the "G Project".

Rion manages to escape and make his way home, only to find it infested with G Project experiments. Through use of his powers, he learns that his parents were murdered by psychics. Rion's father, Dr. Albert Steiner, was a computer scientist who, with his partner Dr.

Reception

The game received above-average reviews. Jeff Lundrigan of NextGen said in an early review, "An interesting variation on a theme, Galerians puts a slightly different spin on the 'survival horror' genre, offering consistently high production values, a thought-provoking story, and solid gameplay. It does fall into a few clichés, on all fronts, and has one or two questionable 'trouble spots' as well, but overall it moves along so smoothly that it draws you in and doesn't let go." In Japan, Famitsu gave it a score of 30 out of 40.

Jake The Snake of GamePro said in an early review, "The pre-rendered 3D locales are gorgeously detailed. Plus, the smooth controls and great audio – including sound effects, music, and voice-acting – complete the game's dark world. If you like slick 3D adventures and futuristic thrillers, don't miss Galerians."

Releases by platformdates and regions as published

PlatformReleasedRegions
PlayStation26 August 1999Japan · North America 29 March 2000 · Europe 9 June 2000

Editions and related releases

Followed by
Galerians: Ash
Editions
Galerians: Limited Edition

Games like this

Collections2 collections

Genres

Platform libraries

Description adapted from its source, CC BY-SA 4.0.