
2021 · Nintendo Entertainment Planning & Development · Educational · Programming
Game Builder Garage
Nintendo exclusive
Turn gaming time into learning time with the Game Builder Garage software. Kids can learn how to make their own games with guided lessons created by Nintendo. From a simple game of tag to a run-and-jump obstacle course, each lesson is broken down into multiple, manageable segments that let kids go at their own pace—and have fun in the process. Learn the basics of visual game programming By playing through interactive lessons, kids will learn the basics of visual game programming.
- Released
- 11 June 2021
- Platforms
- Nintendo SwitchNintendo Switch 2
- Genres
- EducationalProgramming
- Developers
- Nintendo Entertainment Planning & Development
- Publishers
- Nintendo
- Modes
- MultiplayerSingle-player
- Themes
- Educational
- Country
- Japan
- Age ratings
- CLASS_IND LESRB EGRAC ALLPEGI 7
- Languages
- Chinese (Simplified), Chinese (Traditional), Dutch, English, English (UK), French, German, Italian, Japanese, Korean, Spanish (Mexico), Spanish (Spain)
- Copies sold
- 1.1 million as of 2022-03-31
- Directors
- Naoki Masuda
About
Game Builder Garage is a 2021 programming video game developed and published by Nintendo for the Nintendo Switch. Released on June 11, 2021, it is a spin-off of the Nintendo Labo series, which included a mode with similar gameplay titled Toy-Con Garage.
Gameplay involves placing and connecting Nodon: colorful characters which represent distinct computer functions and controller inputs. There are three different game modes, including interactive lessons where players build themed games, free programming mode where players build as they please, and a set of tutorials called "Alice's Guide" to teach players about the different Nodon.
Keywords
- nintendo switch ir motion camera
Media
The articlegameplay, story, development, reception
Gameplay
In Game Builder Garage, the player uses a visual programming language centralized on the concept of creatures called Nodon. The Nodon represent various facets of input, game output, logic, and on-screen objects, such as a Stick Nodon that reports input from the Joy-Con analog stick or a Person Nodon that represents an on-screen character. The player builds a program by adding Nodon and making connections between the various nodes on Nodon, such as connecting the Stick Nodon to the Person Nodon as to tie the analog stick to movement of the character on-screen. Nodon are available to interface nearly all features of the Switch and Joy-Con, including the infrared sensors and motion controls.
The game features a lesson mode to guide the player through using the Nodon language and to help them understand some of the principles of game development through a series of seven built-in games that the player can create.
Development
The game was announced on May 5, 2021, being released on June 11, 2021. Game Builder Garage was developed specifically by Nintendo EPD 4, the division behind games like Nintendo Labo, Ring Fit Adventure, 1-2-Switch, Miitopia and many more. The game was directed by Naoki Masuda, a programmer at Nintendo who had previously worked on Nintendo Labo and the Pikmin series.
In a developer interview, Masuda and programmer Kosuke Teshima described the Nintendo Labo series, particularly the VR Kit, as a key inspiration for Game Builder Garage. After seeing non-programmer Nintendo employees using the Toy-Con Garage to create their own games, Masuda described that he wanted to "find a way to make it easier for people to have the fun of creating games through trial and error." The developers tested the game on elementary school students interested in programming to ensure the lessons were accessible to beginners.
Reception
Game Builder Garage received "generally favorable" reviews according to review aggregator website Metacritic. Nintendo Life's Alex Olney praised the game's tutorials, but criticized the lack of visual options given to players. IGN's Seth Macy enjoyed the amount of options and tools the game gives to players. Game Builder Garage was described by Polygon as a followup to Nintendo Labo.
It was also the bestselling retail game during its first week of release in Japan, with 71,241 physical copies being sold across the country. 15 million units in total worldwide.
Awards
Releases by platformdates and regions as published
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Collections4 collections
Years
- Games released in 2021List › April–June
Platform libraries
Publishers
- Best-selling Nintendo Switch gamesList
- Nintendo hybrid console gamesNintendo Switch
Description adapted from its source, CC BY-SA 4.0.

