Ludography
FutureU cover

2008 · Aspyr · Educational

FutureU

Nintendo console exclusive

A SAT prep game

Released
25 August 2008
Platforms
Nintendo DSWindowsmacOS
Genres
Educational
Developers
Aspyr
Publishers
—
Modes
Single-player
Themes
Educational
Country
United States
Age ratings
ESRB E

About

futureU is an educational video game developed and published by Aspyr Media on November 5, 2008 for Windows, Mac OS X, and the Nintendo DS, and created in association with test preparation company Kaplan, Inc.

The articlegameplay, story, development, reception

Gameplay

Like the SATs, futureU has three sections: Reading, Writing, and Math, each with two subdivisions. Reading has a Glyph mode, which gives the player a word that has a prefix and a suffix. Next to the word are several images that can be used to construct the word. In the other Reading mode, Predictions, sentences with two words missing are shown to the player, who must fill in the blanks.

The Writing section contains the Ante Up Grade and Writing Wrong modes. In Ante Up Grade, the player is given one part of a sentence and three possible phrases that can complete it. The Writer Wrong mode provides a sentence and asks the player to identify if it has any errors; if there is one, then the player must identify where it is. Afterward, the player must choose the phrase that corrects the sentence.

Reception

futureU was given a score of 6.8 of 10 from video game critic website IGN, which found that the game was a decent and affordable SAT preparation program, despite several interface issues. However, they still recommended preparing for the SATs using different methods, and considered futureU to be only correctional rather than instructional.

Releases by platformdates and regions as published

PlatformReleasedRegions
Nintendo DS25 August 2008North America
macOS25 August 2008North America
Windows25 August 2008North America

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Platform libraries

Description adapted from its source, CC BY-SA 4.0.