Ludography
60/100
Players17 ratings
General Chaos cover

1994 · Game Refuge Inc. · Real-time strategy · Real-time tactics

General Chaos

Sega exclusive

The game is a quick and dirty battle (or a longer campaign mode that is a series of battles fought over a dynamic strategic map) between two generals, "General Chaos" and "General Havoc". The objective of the game is to capture the enemy's capital city.

Released
1994
Platforms
Sega Genesis
Genres
Real-time strategyReal-time tacticsStrategy
Developers
Game Refuge Inc.
Publishers
Electronic ArtsT-50
Modes
MultiplayerSingle-player
Perspective
Bird view / Isometric
Themes
ActionWarfare
Country
United States
Languages
English

About

General Chaos is a video game developed by Game Refuge for the Sega Genesis and published by Electronic Arts in 1993. General Chaos is a satirical action/strategy game.

Keywords

  • modern warfare
  • helicopter
  • military
  • hand-to-hand combat
  • war
  • cartoon graphics
  • funny
  • explosion
  • platform exclusive
  • skeletons
  • red vs blue
  • sega channel

Media

The articlegameplay, story, development, reception

Gameplay

The game is a quick and dirty battle (or a longer campaign mode that is a series of battles fought over a dynamic strategic map) between two generals, "General Chaos" and "General Havoc". The objective of the game is to capture the enemy's capital city.

Each player has to pick one of 4 teams, 3 of which have 5 soldiers (with differing selections of weapons), while one has 2 "commandos" and uses a different control system giving greater control.

Story

Ever since they were babies, brothers Chaos and Havoc enjoyed playing war games with each other and their classmates, and expanding their knowledge of military tactics. One day, Chaos discovers a rare comic book more valuable than any of the books in their ever-growing library, and shows it to Havoc. Unfortunately, this proves to be a mistake, as the mere sight of it brings out his greedy and treacherous side. Havoc tries to take the book for himself, but it rips apart in a tug-of-war.

After this, the two brothers blame each other, and grow apart. Years later, they both become military dictators of the fictional countries of Moronica (Chaos) and Viceria (Havoc). The two generals war with each other for decades, but for all the battles that rage across the land, they cannot achieve victory. After days of consideration, they come to the decision of using smaller, quicker armies of soldiers all specializing in a particular kind of weapon to settle the score permanently.

Reception

General Chaos received generally positive reviews. Electronic Gaming Monthly gave the game an 8 out of 10, calling it "the ultimate one-on-one "fighting" game!" They praised the humor, wealth of options, and four-player mode. GamePro likewise praised the humor and the four-player mode, as well as the enemy AI, and summarized that "General Chaos combines brain-squeezing battlefield strategy, challenging squad tactics, and real-time button-pressing combat with humorous cartoon graphics." In 2017, GamesRadar listed the game 48th on their "Best Sega Genesis/Mega Drive games of all time."

Legacy

On September 6, 2013 Brian F. Colin started a Kickstarter campaign in order to fund a sequel. The campaign fell more than $100,000 short of its goal.

Releases by platformdates and regions as published

Releases by platform
PlatformReleasedRegions
Sega Genesis31 December 1993Brazil · Worldwide 13 January 1994

Title IDsone per regional release, with its latest update

Title ids and disc serials by release
PlatformTitle IDRegionLatest update
Sega GenesisEM20025Japan—

Box artone per regional release we hold art for

Decompilations and portscommunity projects that rebuild or port the game

Games like this

Collections4 collections

Platform libraries

Description adapted from its source, CC BY-SA 4.0.