

1986 · Adventure · Puzzle
Get Dexter
Classic isometric adventuring as popularised by Ultimate Play The Game.
- Released
- 1986
- Platforms
- Amstrad CPCAtari STAtari ST/STE
- Genres
- AdventurePuzzle
- Developers
- —
- Publishers
- ERE Informatique
- Modes
- Single-player
- Perspective
- Third personBird view / Isometric
- Themes
- ActionScience fiction
- Country
- France
About
Get Dexter (known as Crafton & Xunk in its country of origin, France) is a graphic adventure game, originally released for the Amstrad CPC in 1986. It was programmed by Remi Herbulot, with graphics by Michel Rho, and was published in France by ERE Informatique and by PSS in Britain. An Atari ST version was released in 1987. The game is played out in isometric area with a futuristic sci-fi plot with puzzle solving.
A sequel, Get Dexter 2, was released in 1988.
The articlegameplay, story, development, reception
Story
In 2912 a war rages on Earth and is escalating out of control. If the Central Galactic Control Computer on Earth is destroyed then all life on the planets will perish with it. The council of Sages give Dexter, an android expert in dangerous missions, and Scooter his trusty Podocephalus, the mission to infiltrate the computer centre and copy the memory in order that Galactic life can continue.
Releases by platformdates and regions as published
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Collections3 collections
Platform libraries
- Amstrad CPC games
- Atari ST gamesCommercial games
- Enterprise (computer)Video games
Description adapted from its source, CC BY-SA 4.0.