Ludography
Get Dexter cover

1986 · Adventure · Puzzle

Get Dexter

Classic isometric adventuring as popularised by Ultimate Play The Game.

Released
1986
Platforms
Amstrad CPCAtari STAtari ST/STE
Genres
AdventurePuzzle
Developers
—
Publishers
ERE Informatique
Modes
Single-player
Perspective
Third personBird view / Isometric
Themes
ActionScience fiction
Country
France

About

Get Dexter (known as Crafton & Xunk in its country of origin, France) is a graphic adventure game, originally released for the Amstrad CPC in 1986. It was programmed by Remi Herbulot, with graphics by Michel Rho, and was published in France by ERE Informatique and by PSS in Britain. An Atari ST version was released in 1987. The game is played out in isometric area with a futuristic sci-fi plot with puzzle solving.

A sequel, Get Dexter 2, was released in 1988.

The articlegameplay, story, development, reception

Story

In 2912 a war rages on Earth and is escalating out of control. If the Central Galactic Control Computer on Earth is destroyed then all life on the planets will perish with it. The council of Sages give Dexter, an android expert in dangerous missions, and Scooter his trusty Podocephalus, the mission to infiltrate the computer centre and copy the memory in order that Galactic life can continue.

Releases by platformdates and regions as published

PlatformReleasedRegions
Amstrad CPC31 December 1986Europe
Atari ST/STE31 December 1987Europe

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Platform libraries

Description adapted from its source, CC BY-SA 4.0.