Ludography
80/100
Critics1 review
80/100
Metacritic7 critic reviews
More scores
Metacritic usersuser score
78/100
Player reviews
89% positive174 reviews
Steam Deck
Verified
Runs on
Windows, Linux
Price
US$19.99

Where to get it

Gimmick! 2 cover

2024 · Bitwave Games · Adventure · Indie

Gimmick! 2

Embark on a sparkling journey in this long-awaited sequel to SUNSOFT’s legendary 8-bit platformer Gimmick! Solve puzzles, trick enemies, and explore a physics-based playground. Yumetaro is back!

Released
5 September 2024
Platforms
LinuxNintendo SwitchPlayStation 4PlayStation 5WindowsXbox OneXbox Series X/S
Genres
AdventureIndiePlatformerPuzzle
Developers
Bitwave Games
Publishers
SunsoftClear River Games
Modes
Single-player
Perspective
Side view
Themes
Action
Age ratings
ESRB EPEGI 3USK 0GRAC ALLCERO AACB GCLASS_IND 10
Languages
Chinese (Simplified), Chinese (Traditional), English, French, German, Italian, Japanese, Korean, Spanish (Spain)
Time to beat
3.5hmain story11hcompletionist

About

Gimmick! 2 is a 2024 platform game developed by Bitwave Games and published by Sunsoft and Clear River Games. Gimmick! 2 was released on September 5, 2024, for Windows, Linux, and Nintendo Switch, with PlayStation 4, PlayStation 5 and Xbox Series X/S versions releasing in Japan on December 19, 2024, and worldwide on January 30, 2025.

, a platform game released in 1992 for the Nintendo Entertainment System. The game follows Yumetaro in a magical journey to rescue the young daughter of his former companion, a girl who has since grown up and passed Yumetaro to her child.

›Story

The game is light on story, centering on the yōkai protagonist Yumetaro, who embarks on a magical journey to rescue the young daughter of his former companion, a girl who has since grown up and passed Yumetaro to her child. When the child is mysteriously taken away, Yumetaro leaps through a portal into challenging, spike-filled levels where he can skip, jump, and run.

Players say

Media

The articlegameplay, story, development, reception

Gameplay

Gimmick! 2 is a 2D action-adventure platform game that follows the protagonist Yumetaro, who embarks on a magical journey to rescue the young daughter of his former companion, a girl who has since grown up and passed Yumetaro to her child. When the child is mysteriously taken away, Yumetaro leaps through a portal to save her.

The game retains much of the original game's mechanics, though the classic sprite-based visuals have been upgraded to high-resolution graphics and the removal of the score, item, and life systems. The core gameplay revolves around mastering star-conjuring techniques, allowing the player to take down enemies, turn switches, and also ride on it to reach hidden collectibles that require precise timing and aiming. Yumetaro can also jump, and run.

Development

Gimmick! 2 was developed by Bitwave Games and published by Sunsoft and Clear River Games. 1992's Gimmick! originally gained limited recognition due to its restricted release in Japan and Scandinavia, but it became highly regarded by NES enthusiasts and industry figures like Shigeru Miyamoto and Masahiro Sakurai for its advanced mechanics, unique level design, and the technical feat of its physics-based star mechanic.

, Swedish developer and game director Niklas Istenes—a devoted fan of the original game—has been dedicated to reviving the classic by creating a sequel. Istenes founded Bitwave Games with the ambition of reintroducing Gimmick! to modern audiences. Initially, however, his efforts to acquire the rights from Sunsoft were met with resistance, largely due to Bitwave's lack of industry experience.

Reception

Much like its predecessor in retrospect, Gimmick! 2 was well received from critics, gaining "generally favorable" for the Nintendo Switch version, based on 7 reviews from critics, according to the review aggregation website Metacritic. Fellow review aggregator OpenCritic assessed that the game received Strong approval, being recommended by 75% of critics.

The game's presentation, particularly its updated graphics and music, was generally praised by the reviewers. Nile Bowie of Nintendo Life considered its art style to be clean and highly polished, while acknowledging its resemblance to Cut the Rope Bowie also praised its soundtrack, adding to its ambience and immersion, without being "intrusive". Alex Kidman of Digitally Downloaded called its soundtrack "jaunty", while he described the updated visuals compared to its predecessor as a change from "the best-the-hardware-could-do approach of its Famicom forebear to a gentler but quite nice hand drawn animated style."

Releases by platformdates and regions as published

PlatformReleasedRegions
Nintendo Switch5 September 2024Worldwide
Windows5 September 2024Worldwide
Linux5 September 2024Worldwide
PlayStation 519 December 2024Japan · Worldwide 30 January 2025
Xbox One19 December 2024Japan · Worldwide 30 January 2025
Xbox Series X/S19 December 2024Japan · Worldwide 30 January 2025
PlayStation 419 December 2024Japan · Worldwide 30 January 2025

Editions and related releases

Follows
Gimmick!

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Collections5 collections

Years

Description adapted from its source, CC BY-SA 4.0.