
- 60/100
- Players13 ratings
- 80/100
- Critics1 review

1981 · Dave Nutting · Shoot 'em up · Shooter
Gorf
Atari console exclusive
Gorf actually consists in the Arcade version of five different types of space shooters. The first one ist basically is a Space Invaders clone. In the second one a formation of space ships is hovering at the top of the screen while single space ships will disengage from the formation and dive down at you. The third variant is a Glaxian clone and only available in the Arcade version.
- Released
- 1981
- Platforms
- ArcadeAtari 2600Atari 5200Atari 8-bitAtari JaguarBBC Microcomputer SystemColecoVisionCommodore 64Commodore C64/128/MAXCommodore VIC-20VIC-20
- Genres
- Shoot 'em upShooter
- Developers
- Dave Nutting
- Publishers
- Midway GamesCBS ElectronicsRoklan CorporationCommodore International
- Modes
- MultiplayerSingle-player
- Perspective
- Side view
- Themes
- ActionScience fiction
- Country
- United States
About
Gorf is a 1981 fixed shooter video game developed by Dave Nutting Associates and published by Midway Manufacturing for arcades. It features five distinct levels, the first of which is based on Space Invaders and another on Galaxian. The game makes use of synthesized speech for the Gorfian robot which taunts the player, powered by a speech chip. Gorf allows the player to buy two additional lives per quarter before starting the game, for a maximum of seven lives.
The home ports omit the Galaxians stage because Japanese developer Namco (now Bandai Namco Entertainment) owns the rights to the Galaxian franchise.
Keywords
- shoot 'em up
- spaceship
- high score
- space invaders clone
- never-ending
Media

The articlegameplay, story, development, reception
Gameplay
Gorf is a fixed shooter in which the player takes control of an unnamed starship from the Interstellar Space Force with a mission to prevent the iron-fisted Empire of GORF from conquering Earth. The ship is capable of moving freely in all directions around the lower third of the screen under the control of a joystick. This was a departure from older vertically oriented linear shooters, including Space Invaders and Galaxian, which allowed only horizontal movement of the player's ship controlled by left and right buttons. At the time, the joystick input and two-dimensional movement were still unusual enough that contemporary video game guides noted them as distinctive features of Gorf.
Gameplay consists of five distinct missions; every mission presents its own unique playstyle, but the central goal of each is to destroy all enemies. Successfully completing all five missions loops the player back to the first mission and also increases the player's rank, which represents the current difficulty level of the game. Gameplay continues until the player loses all of their lives.
Development
Gorf was developed by Jamie Fenton of Dave Nutting Associates (DNA). DNA had become Research and development consultants for Midway Manufacturing at the beginning of the 1970s, and they had developed several arcade games such as Gun Fight (1975), a reworking of Taito's game Western Gun. Around this period, Nutting was working on a light gun-based game where the player would attempt to shoot a character he initially christened "Gorf". The game eventually developed into Desert Gun (1977).
Fenton had worked with DNA initially to work on pinball machines. She was a co-creator on some early arcade games such as The Amazing Maze Game (1976) and 280 ZZZAP (1977) and led the team who created an early video game console, the Bally Astrocade. Some of the custom integrated circuits for the system were manipulated and later re-used in Gorf. This included customized LSI Framebuffer chip sets. These chips allowed for Exclusive or writing of images which allowed objects on the screen to pass in front of or behind other objects and backgrounds.
Reception
In the September 1981 issue of Play Meter, which reflected sales from July 3, Gorf made number one on the arcade charts. In the immediately preceding and following polls, it was fifth and third, respectively. Gorf was described by Paul Drury in Retro Gamer as providing the distributor with its biggest arcade hit since Gun Fight. Fenton later described watching players smiling and continuously putting quarters into Gorf as "better than any drug I've ever taken".
Reviewing the original arcade game, Mark S. Murley of Hi-Res Magazine said that the arcade version of "Gorf is a powerful game, if for no other reason than the pace of the action. Many veterans of popular arcade games like Defender (1981) and Tempest quickly fall by the wayside when faced with "the intensity of the various attacking buguboos" in Gorf. In an overview of similar games that have followed the release of Space Invaders, The Winona Daily News stated that it has been surpassed by similar games such as Astro Invader (1979) and Galaxian (1979), while concluding that "the tops in the post-Invader generation may be Gorf".
Legacy
Along with Stratovox (1980), Taskete (1980), and Berzerk (1980), Gorf was one of the earliest video games with speech synthesis in arcade games.
Fenton's next game, The Adventures of Robby Roto! (1981) was not as successful financially in the arcades. This led to her to work on a sequel to Gorf.
Releases by platformdates and regions as published
Editions and related releases
- Ported as
- Gorf
- Built on it
- Gorf
Games like this

Datastorm
1989 · Amiga
Shoot 'em up · Shooter

Galaga: Destination Earth
2000 · Game Boy Color, PlayStation +1
Shooter · Spaceship
PlayStation exclusiveSpace Invaders Evolution
2006 · PlayStation Portable
Shooter · Shoot 'em up
Nintendo exclusive67Cybernoid
1989 · Amiga, Amstrad CPC +7
Shoot 'em up · Shooter
70Galaga Remix
2009 · Bundle · iOS
Shooter · Spaceship
79Project-X
1992 · Amiga, Amiga CD32 +2
Shoot 'em up · Shooter
Nintendo exclusiveThunder Spirits
1991 · Port · SNES
Shooter · Shoot 'em up
72Juno First
1983 · Arcade, Atari 2600 +7
Shoot 'em up · Shooter
Collections4 collections
Platform libraries
- VIC-20 gamesCommercial games
- Atari 2600 gamesRetail game releases
- Atari 5200 gamesGames
- ColecoVision gamesOfficial › U.S.
Description adapted from its source, CC BY-SA 4.0.