Ludography
68/100
Players10 ratings
Gun-Nac cover

1990 · Shoot 'em up · Shooter

Gun-Nac

Nintendo exclusive

The most happening place in the universe is the trendy, upscale solar system of IOTA Synthetica, part of the Galactic Federation of artificial stars. It's as far from dirty old Earth as can be... But don't sign up to go yet! A strange cosmic energy field with a major attitude has engulfed the system, and the most outrageous things are happening.

Released
5 October 1990
Platforms
NES
Genres
Shoot 'em upShooter
Developers
—
Publishers
Tonkin House
Modes
Single-player
Perspective
Bird view / Isometric
Themes
ActionScience fiction
Country
Japan
Age ratings
CLASS_IND L
Languages
English, Japanese

About

Gun-Nac (ガンナック, Gan-Nakku) is a 1990 scrolling shooter video game developed by Compile for the Nintendo Entertainment System. The game was released in Japan by Tonkin House on October 5, 1990 and in North America by ASCII Corporation in September 1991.

Keywords

  • shoot 'em up
  • fan translation - english

Media

Gun-Nac screenshot 1

The articlegameplay, story, development, reception

Gameplay

The player assumes the role of commander Gun-Nac, and throughout eight different levels, fights a host of enemies from a space ship. The ship can be upgraded to a larger ship by acquiring a "wing", which allows the player to sustain two enemy hits rather than one, and allows the player to upgrade his weapons further than the standard ship would allow.

The game contains five primary weapons, as well as four types of secondary bombs. Examples of primary weapons are a standard gun, a flamethrower and a type of guided boomerang. All weapons have unlimited ammunition, and they are obtained by collecting circles with numbers that correspond to one of the five different weapons. The primary weapons can be upgraded by collecting multiple "Power P's" that float throughout the stage.

Story

In the distant future, the Earth's resources have been depleted, and many of Earth's inhabitants are moving to the new, artificial planetary system called IOTA Synthetica. The planetary system, like all the planetary systems created by the "Galactic Federation", is very hip and up-scale.

This image ended abruptly though, as a mysterious wave of cosmic radiation swept through the planetary system. This radiation caused ordinary inanimate objects to spring to life, and attack the system's residents.

Development

The American release had a number of things removed or changed, such as the first phase of the last boss, the intro and the ending.

Reception

AllGame editor Skyler Miller praised Gun-Nac, describing the game as "perhaps the best shooter for the NES".

Famitsu awarded Gun-Nac a score of 26/40.

Releases by platformdates and regions as published

PlatformReleasedRegions
NES5 October 1990Japan · North America 1 September 1991

Games like this

Collections1 collection

Platform libraries

Description adapted from its source, CC BY-SA 4.0.