Ludography
Project S-11 cover

2001 · Shoot 'em up · Shooter

Project S-11

Nintendo exclusive

When a vicious crew of aliens decides to hone in on Earth and do some damage, you're the planet's only hope for salvation. You'd better be in top form as you command a killer spacecraft out into orbit in hopes of rescuing humanity from unthinkable misery. Each of the eight stages in PROJECT S-11 poses unique challenges, and each setting is more harrowing than the last. Although you're going it alone in this one, there are four different types of power-ups hidden throughout the game to give the boost you'll need to survive and wipe out the terrifying extra-terrestrials.

Released
3 January 2001
Platforms
Game Boy Color
Genres
Shoot 'em upShooter
Developers
—
Publishers
Sunsoft
Modes
Single-player
Themes
ActionScience fiction
Country
United States
Age ratings
ESRB E
Composers
Jonne Valtonen

About

Project S-11 is a game developed by Paragon 5 and published by Sunsoft for the Game Boy Color. It was released exclusively in North America on January 3, 2001.

Keywords

  • shoot 'em up

The articlegameplay, story, development, reception

Gameplay

The game is played in a manner similar to a shoot 'em up arcade game. Players control the S-11 fighter, which can freely move across the top-down oriented screen. Waves of enemies come from the top of screen (and occasionally the side and the bottom of the screen) which the player must attempt to destroy to gain points. Players can collect various power-ups, which will make their weapons stronger or give them an extra life. Players will fight a mini boss half-way through a level, and a larger boss at the end of each level.

Development

Project S-11 was developed by Paragon 5 and published by Sunsoft. The name was originally supposed to be a placeholder, with a contest being held to name it. Along with getting to name the game, the winner would appear in the game credits and received a cash prize of $200. In 2025, it received a physical rereleased by ModRetro.

Reception

IGN praised the game for its lack of slowdown and for its excellent gameplay. GameSpot wrote of the game, "Project S-11 is about the best the GBC is going to see in terms of space shooters." Jonny Dimaline for Retro Gamer described the game as having better graphics than gameplay. Reviewing the ModRetro version, Willem Hilhorst for Nintendo World Report called it "a pretty great shmup on Game Boy Color", giving praise for its soundtrack.

Releases by platformdates and regions as published

PlatformReleasedRegions
Game Boy Color14 January 2001Worldwide

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Platform libraries

Description adapted from its source, CC BY-SA 4.0.