Ludography
60/100
Players12 ratings
40/100
Critics1 review
Gungrave cover

2002 · Red Entertainment · Science · Shooter

Gungrave

PlayStation exclusive

A third-person shooter developed and published by Red Entertainment (Sega in North America and Activision in Europe) for the PlayStation 2. Gungrave follows its main character through a variety of stages on a path of revenge.

Also known as
Gungrave (Limited Edition) · Gun Grave
Released
18 July 2002
Platforms
PlayStation 2
Genres
ScienceShooterThird-person shooter
Developers
Red Entertainment
Publishers
—
Series
Gungrave
Modes
Single-player
Perspective
Third person
Themes
ActionScience fiction
Country
Japan
Age ratings
ACB MA 15+ESRB MUSK 16
Languages
EnglishJapaneseFrenchGermanKorean
Composers
Tsuneo Imahori

About

Gungrave (ガングレイヴ, Gangureivu) is a 2002 Japanese third-person shooter video game developed and published by Red Entertainment (Sega in North America and Activision in Europe) for the PlayStation 2. Gungrave follows its main character through a variety of stages on a path of revenge.

While the gameplay received moderate reviews, Gungrave received acclaim for the character designs provided by series creator Yasuhiro Nightow (Trigun) and mechanical designs provided by Kōsuke Fujishima (Oh My Goddess! series, You're Under Arrest series, Sakura Wars series). Both artists' respective styles helped give the game a distinct feel, which (along with fan support) helped Gungrave translate from a video game to an anime series as well as a video game sequel for the PlayStation 2 entitled Gungrave: Overdose in 2004. Cinematics were provided by Ikusabune Co., Ltd., which developed the sequel with Red Entertainment's supervision.

›Story

The game opens with the young girl dragging an oversized attaché case toward a warehouse with difficulty. "Bloody" Harry Macdowell has just carried out a coup against Big Daddy, the leader of the Millennion organization, and his daughter Mika needs to find someone that can protect her and stop Harry's mad plans. The occupants of this warehouse include a kindly looking old doctor, and a man with a notable scar on his face. Mika arrives, and the man with the scar claims the contents of the case: two massive handguns. That man is revealed to be the game's title character Grave, and now that he is armed he can start his mission.

Gungrave first approaches its stages as a series of missions issued by Dr. T, first to gather information on the current makeup of Millennion from a low-level street gang, and next destroying a research facility that creates Harry's undead soldiers. In the third stage, while attempting to pump information from an informant, Grave comes into contact with the leadership of the Millenion organization—once friends and allies that he now faces as enemies. Each have used the research Harry supported to give themselves inhuman powers. From here on, Grave is hounded by each member as he makes his way to Harry's tower at the heart of the city.

Keywords

  • anime
  • crime
  • silent protagonist
  • one-man army
  • boss fight
  • explosion
  • platform exclusive
  • auto-aim
  • dual wielding
  • adapted to - anime
  • creature compendium

Media

The articlegameplay, story, development, reception

Gameplay

As a third-person shooter, Gungrave focuses on combat. The player advances through hallway-like stages, but has a free range of motion in these areas. The player confronts wave after wave of fighters en route to an end-level boss. Combat varies between gunplay with enemies at a distance and simple melee combat at close range, and the game rates the amount of flair the player uses to destroy everyone and everything in sight.

Players control Beyond the Grave, who is equipped with a damage-absorbing energy shield that can absorb a large amount of damage in addition to his life bar. This shield appears as a blue bar alongside Beyond the Grave's life bar in the game's heads-up display. When the shield is fully depleted, the player is highly vulnerable and further damage reduces the character's health level rapidly. However, the shield will recharge fully if no damage is sustained for a brief period of time.

Story

The game takes place in an unknown city that is controlled by the Millennion organization. The city is overrun by crime and a mysterious drug known as seed. The story follows Grave as he sets out on a course for revenge against the man who killed him, his former best friend and colleague from Millenion, Harry Macdowell.

Stages in the game are presented as missions issued by Dr. T, and follow Grave as he hunts down the boss of that stage. Settings include a bar, a lab, the subway, and even a traditional Japanese dojo set atop a sky scraper. These environments are complemented or contrasted by the urban environment that surrounds them.

Development

Beyond the Grave was created by manga artist Yasuhiro Nightow. During a convention in America he was approached by game developer Red Entertainment, who asked if there was a certain type of game he was interested in making. In creating Grave, Nightow elaborated he wanted him to be a silent person as he does not enjoy games where the main character talks too much. Nightow explained further influences in the making of the character and believed he was satisfied with the final result.

He created Grave from his backside due to how the game would be designed and never thought about how hard it would be to animate him. When the Gungrave anime was released, Nightow noted the issues he made and made a brief plot summary for the staff. Nightow also took a liking to Grave's younger persona, Brandon Heat, being excited in a convention when he met a cosplayer of him. In Gungrave: Overdose the developers wanted to keep showing people Beyond the Grave, as "just how great" he is based on response from the original game.

Reception

The game received "mixed" reviews according to the review aggregation website Metacritic.

Critical reception to Beyond the Grave has been mixed in his introduction. Game Revolution regarded him as a "true hero" due to the skills he possesses, something the players would like control while describing him as an "arthritic Frankenstein" due to experiments have affected his nearly dead body. Nevertheless, his narrative was found common due to his journey to defeat mafia members with supernatural powers. GameSpot drew a similar statement, considering his looks as mix between "cowboy and a vampire" while still keeping a stylish look and liking his interactions with Mika.

Releases by platformdates and regions as published

Releases by platform
PlatformReleasedRegions
PlayStation 218 July 2002Japan · North America 16 September 2002 · Europe 29 November 2002

Title IDsone per regional release, with its latest update

Title ids and disc serials by release
PlatformTitle IDRegionLatest update
PlayStation 2SCES-51236Europe—
SLES-51236Europe—
SLPM-60184Japan—
SLPM-65152Japan—
SLPM-65153Japan—
SLPM-65502Japan—
SCPS-56014Korea—
SLUS-20493North America—
SLUS-28015North America—

Box artone per regional release we hold art for

Editions and related releases

Followed by
Q3546110Gungrave: Overdose

In the same series

Games like this

Collections4 collections

Platform libraries

Description adapted from its source, CC BY-SA 4.0.