Ludography
Hello Kitty Online cover

2009 · Sanrio · Fantasy · MMORPG

Hello Kitty Online

Hello Kitty Online is a non-violent MMO that focuses on crafting and collecting. Set in the Hello Kitty universe, players wander a pastel world inhabited by the cute and lovable Hello Kitty characters.

Released
1 July 2009
Platforms
Windows
Genres
FantasyMMORPGRole-playing
Developers
Sanrio
Publishers
Level Up! Games
Series
Hello Kitty
Modes
Multiplayer
Perspective
Bird view / Isometric
Themes
Fantasy
Country
Japan
Age ratings
ESRB E
Languages
English, French, German, Italian, Spanish (Spain)

About

Hello Kitty Online was a free-to-play massively multiplayer online role playing game active from 2008 to 2017, developed by Sanrio Digital and Typhoon Games. The game is tied to the SanrioTown website, where players are required to register a free account.

›Story

The game tells the story of a hero (the player) helping Hello Kitty and her friends wake up from eternal slumber and defeat a "mysterious and malevolent power".

Keywords

  • exploration
  • anime
  • minigames
  • mascot
  • cooking
  • farming
  • dog
  • economy
  • free-to-play
  • turtle
  • licensed game
  • anthropomorphism

Media

The articlegameplay, story, development, reception

Gameplay

Combat is secondary in HKO with focus on resource collecting and crafting. Several different locales based on, and named after, cities such as Beijing, Paris, London, Tokyo, and New York City are present, as well as wholly original and explorable areas.

All players are represented by customizable human avatars. Available options during character creation include gender, hairstyle, eyes, skin tone, face and blood type.

Story

The game tells the story of a hero (the player) helping Hello Kitty and her friends wake up from eternal slumber and defeat a "mysterious and malevolent power".

Development

SanrioDigital hosted three phases of testing: Closed Beta, Founders' Beta, and Public stress test.

The closed beta application was announced on February 13, 2008 running through February 21, 2008. More than 50,000 applications were submitted. Due to the limited number of testing accounts available, applicants were instructed to create a video explaining why the applicant should be chosen to participate in the closed beta test. This submission process ran until March 10, 2008 with selected applications being announced on March 18, 2008.

Reception

Hello Kitty Online's Closed Beta garnered mixed, though mostly positive, reactions from the media and players. Noctalis.com called it "a cloyingly sweet pink-filled wonderland of talking animals set to a chirpy soundtrack". The game's sprite-based and isometric perspective 2.5D graphics were criticized as 10-year-old technology, and the lack of customization options for each character (e.g. dye kits or ways to change the color of the home items) was noted.

IGN's hands-on review of the Closed Beta was largely favorable, concluding:

Releases by platformdates and regions as published

PlatformReleasedRegions
WindowsBeta13 February 2008North America · North America 2 February 2009 · Asia 1 July 2009 · Europe 25 September 2009 · Worldwide 1 August 2017

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Description adapted from its source, CC BY-SA 4.0.