

1986 · Mastertronic · Platformer · Puzzle
Incredible Shrinking Fireman
Incredible Shrinking Fireman was a budget platform adventure title
- Released
- 1986
- Platforms
- ZX Spectrum
- Genres
- PlatformerPuzzle
- Developers
- Mastertronic
- Publishers
- Mastertronic
- Modes
- Single-player
- Themes
- Action
- Country
- United Kingdom
About
The Incredible Shrinking Fireman is a platform adventure game released for the ZX Spectrum in 1986 by Mastertronic. Programmed by Andy Mitchell with artwork by David Kidd, it was issued as a budget-priced title.
Players control a firefighter who has been accidentally shrunk and must explore a maze-like factory environment to collect components needed to restore his original size. The game combines flip-screen platforming with object-collection and puzzle elements.
Keywords
- platform exclusive
- firefighter
The articlegameplay, story, development, reception
Gameplay
The player controls a firefighter known as “Shuffling Sid,” who has been accidentally shrunk while responding to a blaze at a shrinking factory and must recover the five parts of a stretching rack to regain his original size.
The game is presented as a flip-screen platform adventure in which Sid explores a series of interconnected rooms while avoiding enemies and hazards. The game takes place across multiple domestic environments, including rooms such as kitchens, lounges, and a snooker room. Progress requires collecting and using specific objects, many of which unlock new routes or allow passage through obstacles.
Development
The game was written entirely in Z80 assembly language. Some animation routines, including jumping and landing sequences, are similar to those used in the Mastertronic title Spellbound.
Both principal developers reportedly had fathers who served in the London Fire Brigade, which influenced the game’s theme.
Reception
The Incredible Shrinking Fireman received generally mixed to moderately positive reviews from contemporary critics, with praise for its originality and value as a budget title but criticism of limited challenge and sometimes confusing gameplay. Contemporary scores generally fell in the mid-range, around 60–70%.
Computer & Video Games described the premise as amusing and the protagonist “pretty cute,” noting similarities to earlier arcade adventures such as Wally while highlighting the game’s suburban setting. The magazine found the gameplay initially confusing due to unclear movement restrictions and object requirements, but ultimately considered it “quite a nice game,” awarding scores of 6/10 for graphics and sound, 7/10 for value, and 7/10 for playability.
Releases by platformdates and regions as published
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Collections1 collection
Platform libraries
Description adapted from its source, CC BY-SA 4.0.