

1990 · Port · Strategy
Ka-Blooey
Nintendo exclusivePort
You play using either an overhead or isometric view. To complete each level the avatar has to destroy all bombs on a level. Bombs come in different sizes and it is only possible to ignite the smallest kind without dying. The bombs have to be set off using a chain reaction to prevent the avatar being killed in the explosion.
- Released
- 1 December 1990
- Platforms
- SNES
- Genres
- Strategy
- Developers
- —
- Publishers
- Kemco
- Modes
- Single-player
- Perspective
- Bird view / Isometric
- Languages
- English, Japanese
About
Bombuzal is a puzzle video game designed by Antony Crowther (credited as "Ratt" in the game) and David Bishop for Image Works. The game was released in 1988 for the Amiga, Atari ST and Commodore 64. It was also released in 1989 for MS-DOS and in December 1990 in Japan for the Super Famicom, with the North American version released in August 1992 renamed as Ka-Blooey.
The game has a sequel/remake available for the Nintendo 64 called Charlie Blast's Territory. Among its notable features is the ability to play using either an overhead or isometric view.
Keywords
- nintendo switch online
Media

The articlegameplay, story, development, reception
Gameplay
To complete each of its 130 levels, the avatar has to destroy all bombs on the level. It must stand on top of the bomb to light it, then is only able to take one step away before the bomb explodes; it can also pick up and move bombs, but only the ones that are on Rail tiles. Bombs come in different sizes and it is only possible to ignite the smallest kind without dying. In most cases, the bombs must be set off using a chain reaction to prevent the avatar from being killed in the explosion.
On other occasions, separated small bombs can be destroyed one at a time. Each bomb/mine has a reaction zone. For example, a small bomb will only destroy the tile it is on, but will affect any other bombs/mines one tile away in the four main directions. A large bomb will destroy 13 tiles, and its reaction zone will be one tile further away than the tiles destroyed in each of the four directions, and diagonally between these four points.
Reception
The game received mixed reviews. It received 97% and 92% ratings from Zzap!64 magazine for the C64 and Amiga versions respectively, compared to a review in Commodore User magazine awarding a mere 49%. The former reviews hailed it as an addictive puzzle game with "cute" graphics, while the latter criticized gameplay, graphics, and controls.
It was released in Japan for the Super Famicom on December 1, 1990.
Releases by platformdates and regions as published
Editions and related releases
- Part of
- Bombuzal
- Port of
- Bombuzal
Games like this
Nintendo exclusiveA-Train: All Aboard! Tourism
2021 · Nintendo Switch, Windows
Strategy · Often paired
50Casino, Inc.
2003 · Windows
Strategy · Often paired
Nintendo exclusive75Lord of Magna: Maiden Heaven
2014 · Nintendo 3DS
Strategy · Often paired
55Aggression - Reign over Europe
2007 · Windows
Strategy · Often paired
Nintendo exclusive60Crazy Machines
2005 · Nintendo DS, Wii +3
Strategy · Often paired

The Sims 2: Castaway
2007 · Port · Nintendo DS, PlayStation 2 +2
Strategy · Often paired
63The Settlers: Rise of an Empire - The Eastern Realm
2008 · Expansion · Windows
Strategy
Nintendo exclusiveE-Motion
1990 · Amiga, Amstrad CPC +7
Strategy
Collections1 collection
Platform libraries
- Super Nintendo Entertainment System gamesRetail releases
Description adapted from its source, CC BY-SA 4.0.