Ludography
73/100
Players18 ratings
More scores
GameFAQsJust Right/Tough
3.64/5
Player reviews
76% positive499 reviews
Steam Deck
Playable
Runs on
Windows
Price
US$9.99

Where to get it

KKND2: Krossfire cover

1998 · Krome Studios Melbourne · Post-apocalyptic · Real-time strategy

KKND2: Krossfire

PlayStation console exclusive

It's 100 years since nuclear warheads totalled the Earth, 40 years since the militant Survivors crawled from their underground bunkers to struggle against the mutated Evolved for control of the surface. With a victory for either side seeming doubtful, many people from both sides fled the conflict 40 years ago and have spent the time regrouping, licking their wounds, and planning for the next assault.

Released
31 October 1998
Platforms
PlayStationWindows
Genres
Post-apocalypticReal-time strategyStrategy
Developers
Krome Studios Melbourne
Publishers
—
Series
KKnD
Modes
MultiplayerSingle-player
Perspective
Bird view / Isometric
Themes
ActionScience fictionWarfare4X (explore, expand, exploit, and exterminate)
Country
Australia
Age ratings
ESRB TUSK 12CLASS_IND L
Languages
English, French, German

About

KKnD2: Krossfire is a real-time strategy video game developed by Beam Software and published by Melbourne House in 1998 for Microsoft Windows. It was later released for the PlayStation in Europe in late 1998 to early 1999 as KKnD: Krossfire. A direct sequel to KKnD in the KKnD series, it is set in the year 2179, 100 years after the Nuclear World War. After spending another four decades underground, the Survivors rose up to a new enemy: the Series 9. The Series 9 robots are machines that have advanced from their farming origins (having the original programming damaged by the nuclear radiation) and taken up arms against the humans, Evolved and Survivor, who destroyed their precious crops, their one and only reason for functioning.

›Story

It is set 2179, 100 years after the World Nuclear War. After spending another 4 decades underground, hiding from the first loss against the Evolved, the Survivors rose up to a new enemy: the Series 9. The Series 9 robots are machines that have advanced from their farming origins (having the original programming damaged by the nuclear radiation) and taken up arms against the humans, Evolved and Survivor, who destroyed their precious crops, their one and only reason for functioning.

Players say

Media

The articlegameplay, story, development, reception

Gameplay

Gameplay takes place after a worldwide nuclear war, on three map-types over land and water: a barren desert terrain, forest areas, or urban jungles. All three areas provide artifacts from the nuclear war, namely decrepit buildings and polluted water.

Like other real-time strategy games such as the Command and Conquer or Starcraft franchises, the primary objective of the game is to eradicate all other factions on a particular playing map. This is done usually through resource management—oil reserves acting as a power source—and maintaining a base of operations while trying to destroy everything else. Fortifications and turrets can be used to protect a base, as well as making use of natural features such as cliffs or buildings. Unlike in KKnD, now each faction has buildings that can provide a little more resource units at a constant rate, helping to gather resources, should there be a shortage of oil or if all oil runs out.

Reception

The PC version received mixed reviews according to the review aggregation website GameRankings.

Releases by platformdates and regions as published

PlatformReleasedRegions
Windows31 October 1998Worldwide
PlayStation15 April 1999Worldwide

Editions and related releases

Included in
Krush Kill 'N Destroy BundlePolymega Collection Vol. 16: A Boy and His Blob
Follows
KKnD

In the same series

Games like this

Collections2 collections

Genres

Platform libraries

Description adapted from its source, CC BY-SA 4.0.