Ludography
Kurikinton cover

1988 · Arcade · Beat 'em up

Kurikinton

Nintendo console exclusive

The player controls a Chinese police officer who has been assigned to infiltrate an underground base to rescue a high-ranking police officer and his daughter, who have been kidnapped by a gang.

Released
1988
Platforms
ArcadeNintendo Switch
Genres
ArcadeBeat 'em up
Developers
—
Publishers
Taito
Perspective
Side view
Themes
Action
Country
Japan

About

Kurikinton is a 1988 beat 'em up video game developed and published by Taito for arcades. It was released in Japan in July 1988 and North America by World Games the same month.

Media

Kurikinton screenshot 1

The articlegameplay, story, development, reception

Gameplay

Players control a Chinese policeman who has been tasked with infiltrating an underground base to rescue a high-ranking police officer and his daughter, who have been kidnapped by a gang. Play consists of kicking and punching numerous enemies, sweeps and flying kicks can also be used. The game begins in an underground corridor populated by armored soldiers and fighters who throw shurikens. The player must follow the on-screen arrow which points them in the right direction as they proceed deeper into the caves and encounter greater numbers of more deadly enemies. A martial arts expert boss guards the exit of each level and quickly defeat the player-character if not fought carefully.

The player has one life in the game, represented by a health bar which drains as enemies land attacks on the player-character. Should the health bar drain completely, the game is over and a plump golden cherub will rise from the player-character's body. Should the player pay for another credit and continue the game, the cherub will dive back inside the player-character's body, who will in turn jumps to his feet with a shocked expression.

Reception

Kurikinton has received a mixed response from reviewers and critics. Retrogames' staff member writing in a 2010 feature described the levels as bland, criticised the game's bosses for being effectively the same character with different colored clothes. ". Kung-Fu Master was suggested as a more readily accessible game with similar gameplay.

ACE's Andy Smith was more critical when writing in 1988. He stated "Kurikinton's a dull game, the graphics aren't anything special and the game style's very old hat by today's standards." large sprites and well drawn graphics" and stated "Kurikinton packs a hell of a punch and is far more playable than The Last Apostle."

Releases by platformdates and regions as published

PlatformReleasedRegions
Arcade31 December 1988Worldwide

Editions and related releases

Included in
Taito Memories JoukanTaito Legends 2Legends Core PlusTaito Legends Power-UpTaito Memories PocketTaito Milestones 4
Ported as
Arcade Archives: Kuri Kinton

Games like this

Collections1 collection

Platform libraries

Description adapted from its source, CC BY-SA 4.0.