Ludography
60/100
Players11 ratings
58/100
Critics4 reviews
L.A. Rush cover

2005 · Midway Studios Newcastle · Racing

L.A. Rush

A. Rush is the 4th installment in the Rush series of video games. It was released in North America for the PlayStation 2 and Xbox consoles on October 10, 2005 and on October 21 in Europe. The PC version was released on November 4 in Europe.

Released
10 October 2005
Platforms
PlayStation 2PlayStation PortableWindowsXbox
Genres
Racing
Developers
Midway Studios Newcastle
Publishers
Midway GamesZoo Digital
Modes
Local multiplayerSingle-player

About

L.A. Rush is a 2005 racing video game developed by Midway Studios Newcastle and published by Midway for PlayStation 2 and Xbox. In 2006, it was ported to Microsoft Windows, and later the PlayStation Portable as simply titled Rush. A Gizmondo port was planned, but ultimately cancelled on 6 February 2006, due to the discontinuation of the console.

Serving as the fourth and final instalment in the Rush series, L.A. Rush introduced several new elements to the franchise, including an open-world gameplay, licensed vehicles, and a comprehensive storyline. Unlike its previous installments, which were set in the city of San Francisco, L.A. Rush takes place in Los Angeles, hence to its title, which players race through condensed re-creations of parts of L.A., including Beverly Hills, Hollywood, Santa Monica, South Central, South Bay and Downtown L.A., with some places and landmarks were also reproduced such as the Los Angeles International Airport (LAX) and the Hollywood Sign. The game's storyline features voice likeness from Luis Da Silva, Orlando Jones, Bill Bellamy, André 3000 and Twista – the latter also contributed the game's soundtrack.

Keywords

  • gravity
  • driving
  • crime
  • black protagonist
  • motorsports
  • split-screen multiplayer
  • checkpoints
  • xbox live
  • licensed cars
  • arcade driving physics

Media

L.A. Rush screenshot 1

The articlegameplay, story, development, reception

Gameplay

The game features free-roaming with race mechanics similar to those in Need for Speed: Underground 2. The GPS map can have a point assigned to a certain location and then the point shows up on the minimap during gameplay. It also features two mission types and two game modes. Other features include 50 vehicles, 30 different cruise missions (can be played with another player on the PSP version when connected to Wi-Fi), upgrades for cars (available from multiple top-line manufacturers and West Coast Customs) and a hip hop and rock soundtrack from various artists, such as Twista, Lil' Kim, Skinny Puppy, J-Kwon and Rock 'n Roll Soldiers.

There are two modes in the game; Battle mode (which was first introduced in the home version of Rush 2049) lets the players go head-to-head with each other in a power-up-propelled race, while the Stunt Arena mode (which was featured in all other home Rush games) is only available in the PSP version of the game, where the player must launch their car off the ramp and fly through the air performing different tricks. In order to keep up with points, the player must land their car safely on all four wheels.

Story

In Beverly Hills, street racer-turned entrepreneur Trikz Lane (Luis Da Silva) is hosting a night party at his mansion. He plans to commission West Coast Customs (Ryan Friedlinghaus, Quinton "Q" Dodson, Michael "Mad Mike" Martin and Dana "Big Dane" Florence) to modify his first racing car, a blue 1995 Nissan 240SX (S14), nicknamed the "go-kart", in an effort to be featured as a cover car for an upcoming issue of Rides magazine. Trikz crosses paths with a racing organiser who goes by the name of Lidell Rey (Bill Bellamy), who is despised and prevented the former from entering his organised racing series. Upon giving Trikz a warning that "changes are coming", Lidell drops pennies from his hat to Trikz.

While Trikz was away on his two-week holiday in Saint Barthélemy, Lidell hired a mortgage broker and repossessed Trikz's mansion entirely, including his car collection. Upon returning, a jealous Trikz finds his empty mansion and his abandoned S14. Supported by his friend, Ty Malix (Orlando Jones), Trikz heads to Hollywood and enters Lidell's racing series, the Lidell Rey Street Slam. As Trikz happens to be winning races there, Ty contracts him, informing that he has tracked down the first four repossessed cars, which Trikz recovers all of them despite have to outrun Lidell's henchmen. Ty also learns about Lidell's business, Lidell Corporation, and his associated properties across L.A., which he then contracts Ryan Friedlinghaus of West Coast Customs, where the latter sends Trikz to vandalise Lidell's properties.

Reception

The Xbox, PS2 and PSP versions received "mixed or average" reviews, according to the review aggregator website Metacritic.

Many reviewers have been critical of the game. One common criticism is that the ability to customise cars was poorly realised; players cannot modify them themselves, instead, the West Coast Customs crew automatically upgrades the car. GamesRadar says: "Roll your vehicle into the garage and they'll kit it out with what they feel like".

Releases by platformdates and regions as published

PlatformReleasedRegions
Xbox10 October 2005Worldwide
PlayStation 210 October 2005Worldwide
PlayStation Portable10 October 2005Worldwide
Windows10 October 2005Worldwide

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Collections3 collections

Platform libraries

Genres

Description adapted from its source, CC BY-SA 4.0.