1990 · Pavel Curtis · MUD · MUDs
LambdaMOO
text based online virtual world
- Released
- 1990
- Platforms
- cross-platform
- Genres
- MUDMUDs
- Developers
- Pavel Curtis
- Publishers
- —
- Modes
- Multiplayer
- Engine
- LambdaMOO
- Country
- United States
About
LambdaMOO is an online community of the variety called a MOO. It is the oldest active MOO.
LambdaMOO was founded in 1990 by Pavel Curtis at Xerox PARC. Now hosted in the state of Washington, it is operated and administered entirely on a volunteer basis. Guests are allowed, and membership is free to anyone with an e-mail address.
The articlegameplay, story, development, reception
Story
LambdaMOO's virtual world is centered on a digital recreation of Pavel Curtis's California home. A coat closet serves as the spawn point leading to the living room, an important social organ of the house. The house contains functioning appliances and can be explored in its entirety, even including the ductwork, hidden rooms and an underground complex.
The neighborhood immediately surrounding the house can also be explored, though the hazardous edge of the world is a short distance away. In addition, certain ornaments throughout the house can be entered to visit entirely different areas, such as an Alpine village in a snow globe or a hotel game piece on a Monopoly board. The world is user-generated.
Development
LambdaMOO has its roots in the 1978–1980 work by Roy Trubshaw and Richard Bartle to create and expand the concept of Multi-User Dungeon (MUD) – virtual communities. Around 1987–1988, the expansion of the global Internet allowed more users to experience the MUD. Pavel Curtis at Xerox PARC noted that they were "almost exclusively for recreational purposes." Curtis determined to explore whether the MUD could be non-recreational.
He developed LambdaMOO software to run on the LambdaMOO server, which implements the MOO programming language. This software was subsequently made available to the public. Several starter databases, known as cores, are available for MOOs; LambdaMOO itself uses the LambdaCore database. The "Lambda" name is from Curtis's own username on earlier MUD systems.
Games like this
- MicroMUSE
MicroMUSE
1990 · cross-platform
Mud · Muds

Ancient Anguish
1992 · cross-platform
Mud · Muds

IfMUD
1997 · cross-platform
Mud · Muds
- Diversity University
Diversity University
1993 · cross-platform
Mud · Muds
- Elendor
Elendor
1991 · cross-platform
Mud · Muds
- Dragon's Gate
Dragon's Gate
1990 · cross-platform
Mud · Muds
- Genocide (online game)
Genocide (online game)
1992 · cross-platform
Mud · Muds
- MorgenGrauen
MorgenGrauen
1992 · cross-platform
Mud · Muds
Collections1 collection
Genres
- MUDsList
Description adapted from its source, CC BY-SA 4.0.