The articlegameplay, story, development, reception
Gameplay
Lincity features complex 2D and top-down gameplay.
The simulation considers population, employment, basic water management and ecology, goods (availability and production), raw materials (ore, steel, coal), services (education, health, fire protection, leisures), energy (electricity and charcoal, coal with finite reserves, solar and wind power) and other constraints such as finance, pollution and transports. The player has to take care of population growth and various socio-economic balances.
Development
Lincity was created around 1995 as SimCity clone for Linux by I. J. Peters and hosted on SourceForge in 2001. Lincity was originally designed for Linux, but was ported later to Microsoft Windows, BeOS, OS/2, AmigaOS 4, and other operating systems.
app. It uses SVGALib or X11 as its graphics interface API on Unix systems. g. much memory or a fast processor.
Reception
In 2000, a CNN article on Linux games highlighted Lincity's sophistication.
It was The Linux Game Tome Game of The Month for January 2005.








