The articlegameplay, story, development, reception
Gameplay
Little Busters! is a romance visual novel in which the player assumes the role of Riki Naoe. Much of its gameplay is spent on reading the story's narrative and dialogue. The text in the game is accompanied by character sprites, which represent who Riki is talking to, over background art.
Throughout the game, the player encounters CG artwork at certain points in the story, which take the place of the background art and character sprites. When the game is completed at least once, a gallery of the viewed CGs and played background music becomes available on the game's title screen. Little Busters! follows a branching plot line with multiple endings, and depending on the decisions that the player makes during the game, the plot will progress in a specific direction.
Story
The video game takes place is a "secret of this world" that Kyousuke talks about, which Kengo and Masato are aware of. The characters live in either the male or female dormitories on the school grounds, which are across from each other. Childhood and adolescence are two important themes in Little Busters!.
Little Busters!' story revolves around the main protagonist Riki Naoe, a young male high school student. When Riki was a child, his parents died, leaving him hopeless and depressed. He was saved by a group—three boys and a girl, all his age—who referred to themselves as the Little Busters, a group dedicated to fighting evil and preserving justice.
Development
For the first time in Key's history, two artists were given the position of art director for the visual novel: Itaru Hinoue and Na-Ga. Hinoue has been Key's signature art director since Key's first game Kanon, and Na-Ga has been with Key since the production of Air working as one of the computer graphics artists to render background art used in Key's games. Due to having two art directors, character design was split between the two, though Na-Ga is responsible for the character design of the majority of the cast. Of the six heroines in the story, three were designed by each artist; Komari, Haruka, and Yuiko were designed by Hinoue, while Rin, Kudryavka, and Mio were done by Na-Ga.
For work on the scenario, Jun Maeda contributed along with composing some of the game's music. Further writers include Leo Kashida who had worked on Tomoyo After: It's a Wonderful Life, and two new scenario writers to Key—Yūto Tonokawa, and Chika Shirokiri. Maeda wrote the scenarios for Rin and the entire male cast; Kashida wrote the scenario for Mio; Tonokawa wrote the scenarios for Komari and Yuiko; finally, Shirokiri wrote the scenarios for Haruka and Kudryavka. , it was reported that the story of Little Busters!
Reception
com Bishōjo Game Ranking" where game users vote online for the best games of the previous year in several different categories. For the 2007 ranking, the categories were: overall, scenario, theme songs, background music, visuals, gameplay system, and heroines. In February 2008, users cast votes for more than 470 different titles released in 2007, and among the rankings, Little Busters! ranked first in all categories aside from visuals (placing third), and gameplay system (placing second).
Rin ranked as the number one most popular heroine, while Kudryavka ranked fourth, and Komari ranked 13th. For the 2008 ranking, the categories were: overall, scenario, gameplay system, graphics, opening theme video, vocal theme songs, background music, individual characters, individual voices, and game title naming.








