Ludography
91/100
Players358 ratings
80/100
Critics4 reviews
More scores
Metacriticcritics
87/100
Metacritic usersuser score
88/100
GameFAQsEasy-Just Right
4.33/5
Player reviews
97% positive25,563 reviews
Steam Deck
Playable
Runs on
Windows
Price
US$29.99

Where to get it

Steins;Gate cover

2009 · 5pb. Inc. · Adventure · Science

Steins;Gate

Timed Xbox exclusive

Steins;Gate is a Japanese visual novel developed by 5pb. and Nitroplus. It is the second game in the Science Adventure series following Chaos;Head. The game is described by the development team as a "hypothetical science ADV" and explores time and time travel in 2010 Akihabara. The gameplay follows non-linear plot lines which offer branching scenarios with courses of interaction.

Released
15 October 2009
Platforms
AndroidNintendo Switch 2PlayStation 3PlayStation 4PlayStation PortablePlayStation VitaWindowsXbox 360iOS
Genres
AdventureScienceTime travelVisual novel
Developers
5pb. Inc.
Publishers
Spike Chunsoft
Series
Science Adventure
Modes
Single-player
Perspective
First personText
Themes
Science fictionSurvivalHistoricalMystery
Country
Japan
Age ratings
ESRB MPEGI 16USK 12CERO CGRAC 19+CLASS_IND 14ACB MA 15+
Languages
Chinese (Simplified), Chinese (Traditional), English, Japanese
Time to beat
26hmain story41hcompletionist
Composers
Takeshi Abo

About

Steins;Gate is a 2009 science fiction visual novel game developed by 5pb. and Nitroplus. It is the second game in the Science Adventure series, following Chaos;Head. The story follows 18-year old Rintaro Okabe and his friends as they accidentally invent a form of time travel via text messages that can be sent to the past. The gameplay in Steins;Gate includes branching scenarios with courses of interaction.

Steins;Gate was released in Japan for the Xbox 360 in October 2009. The game was ported to Windows in August 2010, PlayStation Portable in June 2011, iOS in August 2011, PlayStation 3 in May 2012, PlayStation Vita in March 2013, and Android in June 2013. JAST USA released the PC version in North America in March 2014, both digitally and as a physical collector's edition, while PQube released the PS3 and Vita versions in North America and Europe in 2015. Additionally, the iOS version was released in English in September 2016. The game is described by the development team as a speculative science ADV.

›Story

The story of Steins;Gate takes place in Akihabara and is about a group of friends who have customized their microwave into a device that can send text messages to the past. As they perform different experiments, an organization named SERN who has been doing their own research on time travel tracks them down and now the characters have to find a way to avoid being captured by them.

Players say

Media

The articlegameplay, story, development, reception

Gameplay

Steins;Gate's gameplay requires little interaction from the player as most of the duration of the game is spent reading the text that appears on the screen, which represents either the dialogue between the various characters or the thoughts of the protagonist. Like many other visual novels, there are specific points in Steins;Gate where the user is given a choice to affect the direction of the game. For these decision points, Steins;Gate presents the user with the "phone trigger" (フォーントリガー, fōn torigā) system. When the player receives a phone call, the player can choose to answer or ignore the call.

Incoming text messages have specific words underlined and highlighted in blue, much like a hyperlink on a browser, which the player can select to reply to the text message. Most phone calls or text messages do not require a response, though there are certain points in the game where the player is required to take action. Depending on the player's choices of how to respond to these phone calls and text messages, the plot will progress in a specific direction.

Story

Steins;Gate is set in the summer of 2010, approximately one year after the events that took place in Chaos;Head, in Akihabara. Physical locales of Akihabara like the Radio Kaikan building can be spotted in the game. According to Chiyomaru Shikura, who headed the planning of Steins;Gate, Akihabara was chosen because it is an easy place for acquiring hardware parts, which makes it the ideal place for people interested in inventing and tinkering with things. The notion of time and time traveling are the main themes of the game.

The concept of cause and effect is featured prominently in the game as the protagonist travels back in time numerous times to perform different actions in an attempt to alter what has happened in the future. Steins;Gate also features hard science fiction elements.

Development

Steins;Gate is the second collaborative work between 5pb. and Nitroplus after Chaos;Head. The game was created with the concept of "99% science and 1% fantasy" in mind. The planning for Steins;Gate was headed by Chiyomaru Shikura of 5pb.

The characters were designed by Ryohei Fuke, also known as 'Huke' (one of the illustrators of the Metal Gear series, and the creator of the Black Rock Shooter franchise) whereas the gadgets were designed by Sh@rp. Naotaka Hayashi of 5pb. wrote the scenario with assistance from Vio Shimokura of Nitroplus. Tatsuya Matsuhara from 5pb.

Reception

In 2009, the Famitsu Awards gave Steins;Gate visual novel an annual Game of Excellence award. In 2011, it was voted #6 in Famitsu's poll of "most tear-inducing games" of all time. Steins;Gate was nominated for the 2015 Golden Joystick Award in the "Best Handheld / Mobile Game" category. In 2017, Famitsu readers voted it the best adventure game of all time.

Senji Ishii of Famitsu Xbox 360 praised the scenario for its detail and noted that events that were overlooked as insignificant later returned to affect events of the future. Due to the way the plot ties the many different events of the game together, Ishii believes it must have been a lot of work to write the scenarios. net commented that Steins;Gate is comparable to 428: Shibuya Scramble and felt that it is a gem that has not been seen in recent years. ITmedia Gamez noted that players should be attentive to all the details in the story as the twists will surprise the player in many different ways.

Releases by platformdates and regions as published

PlatformReleasedRegions
Xbox 36015 October 2009Japan
Windows26 August 2010Japan · Worldwide 31 March 2014
PlayStation Portable23 June 2011Japan
iOS25 August 2011Japan · Worldwide 9 September 2016
PlayStation Vita14 March 2013Japan · Europe 5 June 2015 · North America 25 August 2015
PlayStation 325 April 2013Japan · Europe 5 June 2015 · North America 25 August 2015
Android27 June 2013Japan
PlayStation 410 December 2015Japan

Editions and related releases

Included in
Steins;Gate Double Pack
Derivative works
Steins;GateQ140427639
Followed by
Steins;???
Remade as
Steins;Gate EliteSteins;Gate Re:Boot
Built on it
Steins;Gate Elite8-bit ADV Steins;GateSteins;Gate Re:Boot

In the same series

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Description adapted from its source, CC BY-SA 4.0.