Ludography
70/100
Players4 ratings
Player reviews
67% positive294 reviews
Steam Deck
Playable
Runs on
Windows
Price
US$34.99

Where to get it

Robotics;Notes DaSH cover

2019 · Adventure · Visual novel

Robotics;Notes DaSH

Half a year after the events of ROBOTICS;NOTES ELITE, Kaito Yashio is introduced to Itaru Hashida through Nae Tennouji. Unsettling incidents start occurring all around them, harbingers of an event that will again plunge the world into chaos.

Released
2019
Platforms
Nintendo SwitchPlayStation 4Windows
Genres
AdventureVisual novel
Developers
—
Publishers
MagesSpike Chunsoft
Series
Science Adventure
Modes
Single-player
Perspective
First person
Themes
Science fiction
Country
Japan
Age ratings
CERO CPEGI 12ESRB TACB M
Languages
English, Japanese
Time to beat
18hmain story27hcompletionist

About

Robotics;Notes DaSH, (short for Daru the Super Hacker) is a visual novel video game developed by Mages. It is part of the Science Adventure series, and is a sequel to the 2012 game Robotics;Notes. It was released in 2019 in Japan for the PlayStation 4 and Nintendo Switch, and was released in English in 2020 for the same platforms and Windows by Spike Chunsoft. The game was written by Toru Yasumoto and Chiyomaru Shikura and produced by Tatsuya Matsubara, with character designs by Tomonori Fukuda, mechanical designs by Makoto Ishiwata and Yukihiro Matsuo, and music by Takeshi Abo.

The story is set half a year after the events of Robotics;Notes, and follows the former members of the robotics club. It features several crossover elements with other games in the series, including the appearance of the Steins;Gate character Itaru "Daru" Hashida. The game's story branches into different directions throughout the game, based on destinations the player chooses in the in-game mobile app Deluoode Map.

›Story

Half a year has passed since the original game. Robotics;Notes DaSH depicts characters such as protagonist Kaito Yashio and Akiho Senomiya, who have graduated and left the Robo Club behind, and are seeking out their dreams.

It also depicts the revival of Kou Kimijima, the mastermind from Robotics;Notes. Kou Kimijima installed his memories and personality into an AI to become a digital existence and maneuvered in secret. His backup data was released, and the “Human Cultivation Project” prevented in the previous game starts to wriggle again behind the scenes of the world network.

What will Kaito and the others do when they find out?

Players say

Media

The articlegameplay, story, development, reception

Story

In summer 2020 six months after the Tanegashima Robotics Club saved the world from Kō Kimijima's Project Atum, Itaru "Daru" Hashida travels to Tanegashima for undisclosed reasons, arriving at the same time as Kaito, who is taking a break from his studies to become an astronaut. Daru is greeted by Nae, who introduces him to Kaito and the rest of the Robotics Club. Akiho, Subaru, Frau, and Junna have volunteered to help run the local Tanegashima Gun Festival, while Airi continues to live as Kaito's adopted sister. However, at the commencement of the festival, Kimijima reappears using artificial delusion technology, challenging the Robotics Club to find all of the Geotags he has scattered around the island before he initiates his plan to take over the world. With the rest of the Robotics Club having their hands full managing the festival, Kaito and Daru are recruited to search for the Geotags and thwart Kimijima's plot.

However, the Robotics Club begin to notice that this current Kimijima seems less malicious than the one they previously dealt with, as he only seems to use his artificial delusions to commit harmless pranks which seem to only make the festival more popular. Once the festival is halfway done, Daru observes the effects of Kimijima's delusions to figure out that Daru's own delusions were unintentionally influencing Kimijima's actions. Kimijima then becomes hostile and attempts to sabotage the festival, but is thwarted when Daru uses his own powerful delusions to "hack" Kimijima's artificial delusion technology, buying enough time for the Robotics Club to track down and shut down the equipment, seemingly getting rid of Kimijima for good.

Development

Robotics;Notes DaSH was developed by Mages, and was written by Toru Yasumoto and Chiyomaru Shikura and produced by Tatsuya Matsubara. The characters were designed by Tomonori Fukuda, the mechanical designs were handled by Makoto Ishiwata from Polygon Bangcho and Yukihiro Matsuo, and the music was composed by Takeshi Abo. The game's opening theme, "Avant Story", was written by Shikura and performed by Zwei; one of the ending themes, "Konna Boku Demo" (こんな僕でも), was performed by Kanako Itō, and the other, "Trust", was performed by Yumi Matsuzawa. The game also features the songs "Tu Ru Tu Ru Dance" by Enako, and "Anubis", which was written by Shikura and performed by Konomi Suzuki.

The game was announced at the Chiyo-ST Live 2017 Genesis event in Tokyo in May 2017, and a trailer was shown at Tokyo Game Show 2017. The game was published by 5pb. in Japan for PlayStation 4 and Nintendo Switch on January 31, 2019, following two delays from early 2018 and November 22, 2018.

Reception

During its debut week in Japan, Media Create's and Famitsu's weekly sales charts respectively reported 3,943 (19th rank) and 4,360 (17th rank) physical copies sold for PlayStation 4; the Nintendo Switch version sold 2,834 physical copies and ranked 24th according to Famitsu, but did not appear on Media Create's top 20 chart. Famitsu also reported a sell-through rate of about 60% for both versions. Neither Famitsu nor Media Create revealed sales numbers for the DaSH and Elite HD bundles for PlayStation 4 and Nintendo Switch, although Media Create listed both as ranking higher than the Nintendo Switch stand-alone version of DaSH.

Famitsu's writers enjoyed the game, saying that they liked the comedic writing, the characters' growth, and the focus on each robotics club member, as well as the depiction of Tanegashiman culture. The graphics and visuals were also well received, with praise given to the 3D characters' animations and the background artwork. They considered the game appealing to fans of Steins;Gate and of the Science Adventure series in general, due to things like Daru's heavy involvement in the story.

Releases by platformdates and regions as published

PlatformReleasedRegions
PlayStation 431 January 2019Japan · North America 13 October 2020 · Europe 16 October 2020
Nintendo Switch31 January 2019Japan · North America 13 October 2020 · Europe 16 October 2020
Windows13 October 2020Worldwide

Editions and related releases

Included in
Robotics;Notes Double Pack

In the same series

Games like this

Collections2 collections

Years

Description adapted from its source, CC BY-SA 4.0.