Ludography
70/100
Players43 ratings
77/100
Critics7 reviews
More scores
Metacritic21 critic reviews
78/100
Metacritic usersuser score
75/100
GameFAQsJust Right-Tough
4/5
Player reviews
88% positive4,491 reviews
Steam Deck
Playable
Runs on
Windows
Price
US$29.99

Where to get it

Lost in Random cover

2021 · Zoink Games · Action-adventure · Adventure

Lost in Random

Welcome to the world of Random, a dark kingdom where every citizen’s future is determined by the roll of a dice. Will you be defeated by your fate or embrace chaos and learn to make it work in your favor? Embark on a journey with Even and her sidekick Dicey to play the odds and break the curse of Random.

Released
10 September 2021
Platforms
Nintendo SwitchPlayStation 4PlayStation 5WindowsXbox OneXbox Series X/S
Genres
Action-adventureAdventureIndieRole-playing
Developers
Zoink Games
Publishers
Electronic Arts
Modes
Single-player
Perspective
Third person
Themes
ActionFantasy
Age ratings
USK 12GRAC 12+PEGI 12CERO BACB PGESRB E10+
Languages
English, French, German, Italian, Japanese, Spanish (Spain)
Time to beat
13hmain story18hcompletionist

About

Lost in Random is a 2021 action-adventure game developed by Zoink and published by Electronic Arts. Part of the EA Originals program, the game was released for Nintendo Switch, PlayStation 4, PlayStation 5, Windows, Xbox One, and Xbox Series X/S on 10 September 2021. It was the final game developed by Zoink prior to their consolidation into Thunderful Development. It received generally positive reviews from critics. A spin-off game titled Lost in Random: The Eternal Die was released in June 2025.

›Story

Once upon a time, in the kingdom of Random, there lived a mad Queen who controlled a mysterious black dice. By her decree, every child of Random would be given the honor of rolling the dice on their twelfth birthday to determine which realm of the kingdom they belonged to, thereby deciding their fate for all eternity. Roll a one and the child would be sent to Onecroft, destined to live a life of struggle. Roll a three and land in Threedom, a chaotic realm destroyed by civil war.

Roll a six, and they would live a life of luxury in the Queen’s dark palace. Or so it was told…

Players say

Media

The articlegameplay, story, development, reception

Gameplay

Lost in Random is an action-adventure game played from a third-person perspective. Combat happens in arenas that look like a game board. Players must roll Dicey in order to progress and Even will only be safe when she reaches the final piece on the board. In combat, the player can use Even's slingshot.

While it does not damage enemies, opponents hit by her slingshot drop energy cubes which fuel Dicey. Once Dicey is fully fueled, players can roll it and time will be temporarily stopped. During this period, players can select the card they want to use, which is the only way to deal damage to enemies. There are five different types of cards (Weapon, Damage, Defense, Hazard, and Cheat), offering different gameplay advantages and combat abilities.

Story

In the Kingdom of Random, the fate of all individuals is decided by a cursed black die when they reach the age of 12, with any who roll a six becoming a ward of the Queen as a "Royal Sixer" including Even's twin sister, Odd. A year later, Even secretly leaves home and journeys across the six realms of Random to rescue her sister, following a ghost. She meets Dicey, a sentient die who has lost nearly all of its pips and allows Even to use magical powers in the form of Cards.

Even slowly traverses Random, following the ghost. In Two-Town, everyone has split personalities based on the Queen's roll. Threeburg is ruled by triplets in constant war, each thinking the other was responsible for their father's murder. Even finds Fourberg completely destroyed by the Queen.

Development

Lost in Random was developed by Swedish developer Zoink. According to Olov Redmalm, the game's creative director, Lost in Random was a homage to "dark fairy tales" and stop-motion animation. During the game's production, the team inspected the works of animation studio Laika, movies directed by Tim Burton, Grimms' Fairy Tales, and the Oddworld series for inspirations. Each realm features its own visual design, with art style inspired by The Nightmare Before Christmas, Over the Garden Wall, and the works of Australian artist Shaun Tan.

The game was penned by Ryan North, who had previously worked on The Unbeatable Squirrel Girl and the Adventure Time TV series. The game's soundtrack was composed by British composer Blake Robinson, who had previously worked on Portal Knights and The Stanley Parable.

Reception

Lost in Random received "generally favorable" reviews from critics for most platforms, except for the Xbox Series X/S version which received "mixed or average" reviews, according to review aggregator website Metacritic.

Destructoid praised each of the six realms, feeling that they were distinct from each other in non-visual ways, "Zoink does a good job of theming each world after its numerical, dice-based namesake. There's an amusing logic to how each realm operates. Seeing those quirks play out as Even, a total newcomer, is pretty entertaining". Rock Paper Shotgun liked the atmosphere of Random's world, noting its Burtonian influences, "Everyone teeters on long spindly limbs, and they're either gremlins with upside down faces, or withered trees wearing top hats.

Awards

Releases by platformdates and regions as published

PlatformReleasedRegions
Nintendo Switch10 September 2021Worldwide
PlayStation 510 September 2021Worldwide
Xbox Series X/S10 September 2021North America
Windows10 September 2021Worldwide
PlayStation 410 September 2021Worldwide
Xbox One10 September 2021Worldwide

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Description adapted from its source, CC BY-SA 4.0.