The articlegameplay, story, development, reception
Gameplay
The player is cast as a previously unseen survivor, Elliott Maslow, a photojournalist with amnesia. Gameplay involves Resident Evil-style fetch quests and puzzle solving. The use of flashbacks as a storytelling device, which is integral to the television show, is part of the gameplay. Also, owing to the main character's amnesia, they are often just as revealing to the character as they are to the player. The player explores locations seen in the show, such as the beach camp, the dark territory, The Pearl Station, The Hydra Station, the Flame station, the Black Rock and the Swan Station.
The player also interacts with some of the major characters of the television show; Sawyer, Jack, Sun, Kate, Ben, Juliet, and Locke, among others. Elliott must also avoid the "Black Smoke" monster. Trading with other survivors and taking photos with a camera is also part of the gameplay.
Story
The game is split up into seven "episodes". Each episode was plotted by the show's executive producers, Damon Lindelof and Carlton Cuse. The game's timeline coincides with the first 70 days portrayed in the television series.
Elliott Maslow wakes up on the Island after the crash of Flight 815 and starts to explore the jungle. He finds an unlucky passenger of Oceanic Flight 815 dead caught in some branches, and a mysterious woman standing beside the body. Elliott has flashes about a dead body and the woman's face. She disappears and reappears nearby.
Development
On May 22, 2006, Ubisoft announced that they had licensed the rights from Touchstone Television to create a video game based on Lost planned for release at the end of February 2008.
Although it was not in development hell, there had been no updates on the game since its initial May 2006 announcement when Damon Lindelof and Carlton Cuse stated in the official Lost podcast of April 16, 2007, that the game was in production and that they had seen playable footage of the game. The game was officially unveiled at Comic-Con 2007.
Reception
Lost: Via Domus received mixed reviews from critics. Based on 50 reviews, the Xbox 360 version holds a score of 55 out of 100 at Metacritic.
Critics believed the game is most enjoyable to die-hard Lost fans, with 1Up.com commenting that "Via Domus is fan service through and through". They also believed that the game was short, with IGN citing completion in 4 to 6 hours, and GameSpot claiming that it is too short to justify full price. Several reviews also criticized the stand-in voice actors. For example, IGN claimed Locke was played like an "old-timey prospector", while Sawyer sounded like "Huckleberry Hound".









