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Lunar Pool cover

1985 · Expanded edition · Compile · Sports · Arcade

Lunar Pool

Nintendo console exclusiveExpanded edition

Lunar Pool is the first advanced home video billiards game ever. Never before has the player been able to choose among 60 different "tables." Jump around to your favorite, or master each stage consecutively. Your score is kept automatically.

Released
5 December 1985
Platforms
MSXNESWii
Genres
SportsArcade
Developers
Compile
Publishers
FCID4 Enterprise
Modes
MultiplayerSingle-player
Perspective
Bird view / Isometric
Themes
Action

About

Lunar Pool (known as Lunar Ball (ルナーボール, Runā Bōru) in Japan) is a sports video game. It was developed in 1985 by Compile for the NEC PC-8000 series (in Japan), the Nintendo Entertainment System (NES, in Japan, North America, and Europe), and the MSX (in Japan), and re-released for the Wii on the North American Virtual Console on October 22, 2007. The game combines pool (pocket billiards) with aspects of miniature golf. The object is to use a cue ball to knock each object ball into one of the pockets on pool tables of various shapes.

The game offers sixty levels, and the friction of the table is adjustable. Lunar Pool was distributed by Pony Canyon in Japan and Fujisankei Communications International for the rest of the world.

Keywords

  • billiards
  • virtual console
  • wii virtual console

Media

The articlegameplay, story, development, reception

Gameplay

Lunar Pool is played on virtual pool tables of different shapes, some containing obstacles. The player must shoot the cue ball to knock other colored object balls into the pockets. One life is lost whenever the player either fails to pocket an object ball on three consecutive shots or pockets the cue ball. Completing a level awards one extra life, or two if the player has pocketed at least one ball on every shot.

The value of each ball is determined by its number and the displayed "Rate" value, which starts at 1 and increases after every shot where the player pockets at least one ball. Failing this resets the Rate to 1. Bonus points are awarded for completing a level without a miss.

Releases by platformdates and regions as published

PlatformReleasedRegions
NES5 December 1985Japan · North America 1 October 1987 · Europe 31 December 1991
Wii24 August 2007Australia · Europe 24 August 2007 · North America 22 October 2007 · Japan 11 December 2007
MSXUnreleased

Editions and related releases

Part of
Lunar Ball

Games like this

Collections2 collections

Platform libraries

Publishers

Description adapted from its source, CC BY-SA 4.0.