Ludography
Magic Boy cover

1993 · Empire Interactive · Platformer

Magic Boy

Nintendo console exclusive

Join Magic Boy as he attempts to become a master wizard, and he does this by shooting enemies, putting them in a bag, and throwing them away. He also must get through four areas: Sand Land, Wet World, Plastic Place, and Future Zone. There are also several power-ups that help him on his quest.

Released
1993
Platforms
AmigaAtari STMS-DOSSNES
Genres
Platformer
Developers
Empire Interactive
Publishers
Empire Interactive
Modes
Single-player
Perspective
Side view
Country
United Kingdom
Age ratings
ESRB E

About

Magic Boy is a platform game developed by Blue Turtle and published for the Amiga, Atari ST, and MS-DOS by Empire Interactive in 1993. A Super Nintendo Entertainment System version was published in 1996 in North America and Europe by JVC Musical Industries.

For the Amiga and Atari ST, Magic Boy was bundled with a bonus game Cool Croc Twins.

Media

Magic Boy screenshot 1

The articlegameplay, story, development, reception

Gameplay

Magic Boy is a 2D platform game taking place over 4 worlds; Sand Land, Wet World, Plastic Place and Future World. Each of these worlds feature 8 levels, bringing the total standard levels to 32. The game also features another 32 bonus levels, bringing the total to 64. The first four levels of any world can be completed in any order, which unlocks levels 5 to 8 for that world. The levels themselves are vertically scrolling.

The player starts with 3 lives and 3 continues. Touching an enemy that is not stunned will result in a lost life, as does falling into water or onto spikes. However simply walking over spikes does not harm Hewlett.

Story

Hewlett, a wizard's apprentice, has accidentally caused havoc which he must undo. Hewlett was working late one night and accidentally tripped over a hidden trapdoor and released his master's collection of crazy animals out of the basement. Hewlett's goal is to correct his mistakes by capturing and imprisoning the monsters/crazy animals and returning everything to normal.

The Super NES has a different plot on the back of the box, but it does not affect the game itself. Hewlett accidentally added mercury to a potion despite his master telling him to use parsley. The result is that his master is turned into an elephant and every creature in a 100-mile radius turned into a monster.

Reception

ST Format gave the Atari ST version a rating of 84%

PC Zone Magazine gave the MS-DOS version a 60/100, stating that it was "Not very 'magic' at all"

Releases by platformdates and regions as published

Releases by platform
PlatformReleasedRegions
Amiga31 December 1993Worldwide
MS-DOSUnreleased
SNESUnreleased

Title IDsone per regional release, with its latest update

Title ids and disc serials by release
PlatformTitle IDRegionLatest update
SNESSNSP-YGEurope—
SNS-YGNorth America—

Box artone per regional release we hold art for

Games like this

Collections2 collections

Platform libraries

Description adapted from its source, CC BY-SA 4.0.