Ludography
Monsters in Hell cover

1983 · Arcade · Platformer

Monsters in Hell

Early platformer

Released
1983
Platforms
ZX Spectrum
Genres
ArcadePlatformer
Developers
—
Publishers
Edge Games
Perspective
Side view
Themes
ActionScience fictionHorror
Country
United Kingdom
Languages
English

About

Monsters in Hell is a ZX Spectrum game written by Martin Lewis and released by Softek in 1983. The player kills wizards by digging holes in the floor to watch them plummet to their death. The screen layout and gameplay are similar to the 1980 Universal arcade game Space Panic.

Media

The articlegameplay, story, development, reception

Reception

CRASH magazine wrote:

This game has wandered off the "Panic" theme to some degree. You play the part of a small, jerk-moving man who is equipped with a pick for digging holes. Six platforms give the game quite a height and these are connected by various lengths of thin ladders. Monsters (vampire types) are tiny, but they do home in on you very quickly — good job you've got nine lives! There is no monster bashing in this game (boring) the monsters being killed merely by their falling through a hole (or holes) in the platform — although this doesn't always kill them....

Releases by platformdates and regions as published

PlatformReleasedRegions
ZX Spectrum31 December 1983Europe

Games like this

Collections1 collection

Platform libraries

Description adapted from its source, CC BY-SA 4.0.