Ludography
64/100
Players38 ratings
65/100
Critics2 reviews
More scores
Metacritic32 critic reviews
59/100
Metacritic usersuser score
70/100
GameFAQsJust Right
3.18/5
Player reviews
75% positive2,459 reviews
Steam Deck
Verified
Runs on
Windows
Price
US$4.99

Where to get it

Mars: War Logs cover

2013 · Action role-playing · Adventure

Mars: War Logs

An Intense Cyberpunk Rpg On the Red Planet!

Released
26 April 2013
Platforms
PlayStation 3PlayStation PortableWindowsXbox 360
Genres
Action role-playingAdventureCyberpunkRole-playingScience
Developers
—
Publishers
Focus Entertainment
Modes
Single-player
Perspective
Third person
Themes
ActionScience fiction
Engine
PhyreEngine
Country
France
Age ratings
ACB R 18+ESRB MCLASS_IND 16PEGI 16
Languages
Chinese (Traditional), English, French, German, Italian, Portuguese (Brazil), Russian, Spanish (Spain)
Time to beat
9hmain story19hcompletionist

About

Mars: War Logs is a cyberpunk role-playing video game developed by Spiders and published by Focus Home Interactive. It was released in 2013 for Microsoft Windows, Xbox 360, and PlayStation 3. The game is set on Mars and features a character who can specialize in stealth, combat or 'technomancy'.

Spiders CEO Jehanne Rousseau has described the game as featuring a variety of companions and side-quests, as well as a world which reacts to the moral choices made by the player. In June 2013, a new English localization was released for the game, containing rewritten game text and rerecorded dialog. It was followed by The Technomancer in 2016.

›Story

"Mars War Logs takes place on the planet Mars, almost a century after the huge catastrophe that plunged the Red Planet and its colonies into chaos. Water is the most precious resource on the planet, and different corporations are fighting to gain control of it. In the midst of this ruthless struggle, you play Roy Temperance, an adventurer with many talents, and immerse yourself in an intense cyberpunk RPG set on the Red Planet."

Players say

Media

The articlegameplay, story, development, reception

Story

The game is set on the colonized planet of Mars, a century after a great, cataclysmic upheaval called the Turmoil. Having lost all communication with Earth, powerful water guilds fight over the scarce sources of water, the most valuable resource on the red planet. Two of the most powerful of these are Aurora and Abundance. The player takes on the role of "Roy" Temperance, an Auroran man with a mysterious past, who finds himself caught between a variety of powerful factions. During his journey, Roy must survive the hostile nature of Mars and battle a variety of mutant creatures created by the planet's radioactive environment.

The game begins at Camp 19, an Abundance POW camp far away from the front. Roy teams up with a young prisoner named Innocence; working together, they eventually manage to escape the camp aboard a prison train. During the prison break, Roy is forced to kill Sean, an Abundance technomancer in charge of the camp. Technomancers are specially trained soldiers armed with pre-Turmoil technology that allows them to channel and discharge electricity generated by their bodies. Equipping Sean's gloves, Roy reveals himself to Innocence as a renegade technomancer himself.

Reception

Mars: War Logs received a mixed reception, with the PC version scoring 59 out of 100 on Metacritic based on 32 reviews and 59.50% on GameRankings based on 20 reviews. The Xbox 360 version scored 61 out of 100 based on six reviews on Metacritic, and 61.67% based on six reviews on GameRankings, while the PlayStation 3 version scored 60.00% based on two reviews on GameRankings.

IGN praised the game as one that "shoots for the moon", saying it is "an attempt to pull off an epic in the style of Mass Effect or The Witcher 2 on a fraction of the budget." However, they criticized the game's "clumsily" handled story line, silly "virtue" names like Morality or Charity, stiff characters and a lack of focus, but stated that while it "isn't a great RPG, it is at least the seed of one – and a seed with some surprisingly green shoots sticking out of it." PC Gamer bemoaned the need to constantly "wrestle with an exuberant camera" and joked that the "combat can't remember if this is a third-person game or one where you don't really need to see anything at all." They also criticized the UI design, "stance" gimmick, uncanny valley facial animation, subtlety-free script, and a rushed final act.

Releases by platformdates and regions as published

PlatformReleasedRegions
Windows26 April 2013North America · Europe 16 May 2013 · Australia 16 May 2013 · Japan 30 January 2014
Xbox 36026 July 2013Europe · North America 26 July 2013
PlayStation 37 August 2013Europe · North America 13 August 2013

Editions and related releases

Followed by
The Technomancer

Games like this

Collections4 collections

Years

Description adapted from its source, CC BY-SA 4.0.