Ludography
Mecarobot Golf cover

1992 · Port · Advance Communication Company · Arcade · Sports

Mecarobot Golf

Nintendo exclusivePort

In Mecarobot Golf, a mechanical golfer by the name of Eagle was banned from competing in professional human tournaments when it was determined that his mechanical brain that can determine the right angles was an unfair advantage. Instead, the engineers that built Eagle have built him his very own course and the player has taken up the challenge against the mechanical golfer.

Also known as
Serizawa Nobuo no Birdie Try
Released
4 December 1992
Platforms
SNES
Genres
ArcadeSports
Developers
Advance Communication Company
Publishers
TohoToho Co.,Ltd.
Modes
Single-player
Themes
Science fiction
Country
Japan
Languages
English

About

Mecarobot Golf is an arcade-style golf video game released for the Super Nintendo Entertainment System. The game was originally released in Japan as Serizawa Nobuo no Birdie Try (芹沢信雄のバーディトライ; "Nobuo Serizawa's Birdy Try").

The general theme of Mecarobot Golf is a near-futuristic golf course where humanoid robots are considered to be second-class citizens. A robot named Eagle is banned from participating in the world's professional golfing tournaments due to discrimination. Eagle has the ability to play golf better than a human being, but is denied the chance to play with human individuals. A benefactor purchases Eagle and builds a golf course for him to practice on.

Keywords

  • golf
  • robots
  • regional port
  • regional differences

The articlegameplay, story, development, reception

Gameplay

Upon starting a game, the player must either "sign up" (create a new profile) or use an existing profile of the Hyper Golf Club (referred to in the Japanese version as the "Lake Side Golf Club"). It is possible to save a game while in the middle of a golfing session. Through practice and the driving range, duffers can improve their maximum yardage, their handicap, and eventually get promoted from duffer status. "Semi-pro" and "pro" levels are considered to be the two highest levels a video game golfer can receive in this video game.

Emergency lessons offer advice when a player is about to perform a mistake in the practice (learning) mode of the game. After the 13th hole, the players must use a small boat to get to the 14th hole regardless of what mode the player is using. Like most Super NES golfing games, the clubs are selected automatically for the player, and the player must aim the ball and strike it with accuracy and balance. Players get to choose between four sets of golf clubs. As the player plays in various months of the year, the golf course changes according to the season.

Releases by platformdates and regions as published

Releases by platform
PlatformReleasedRegions
SNES1 October 1993Worldwide

Title IDsone per regional release, with its latest update

Title ids and disc serials by release
PlatformTitle IDRegionLatest update
SNESSNS-TS-USANorth America—

Box artone per regional release we hold art for

Editions and related releases

Part of
Serizawa Nobuo no Birdie Try
Port of
Serizawa Nobuo no Birdie Try

Games like this

Collections1 collection

Platform libraries

Description adapted from its source, CC BY-SA 4.0.