Ludography
Mudcraft cover

2004 · Real-time strategy

Mudcraft

A real-time strategy game, where players direct mud people in an attempt to build a flourishing village.

Released
2004
Platforms
BrowserWindowsmacOS
Genres
Real-time strategy
Developers
—
Publishers
—
Modes
Single-player
Perspective
Bird view / Isometric
Themes
Survival
Country
United States
Languages
English

About

Mudcraft is a web-based shockwave real-time strategy single player game developed by students at Michigan State University. In the RTS genre, it uses gender-neutral gameplay designed for both core and casual gamers. Players control mud people, attempting to create structures and more mud people, as well as stay alive despite the elements and animals. The gameplay is similar to games such as StarCraft and Warcraft, thus the "craft" suffix. The biggest difference is a lack of violence.

Mudcraft was nominated for the 2005 Independent Games Festival Competition, won the "Future Game Talent Award" at the Future Play 2005 International Conference, the "Outstanding Media Project in Games" and "Best of Show in Games" at the DMAT Showcase 2005, May 6, 2005 and 2nd place "Best Game Award", 2005 Indiana IDEAs Festival, April 23, 2004.

Keywords

  • casual
  • nature
  • mud
  • leaderboard
  • non-violent

Media

Mudcraft screenshot 1

Releases by platformdates and regions as published

PlatformReleasedRegions
BrowserBeta9 August 2004Worldwide · Worldwide 30 June 2006
macOSBeta24 January 2005Worldwide · Worldwide 30 June 2006
WindowsBeta24 January 2005Worldwide · Worldwide 30 June 2006

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Description adapted from its source, CC BY-SA 4.0.