Ludography
70/100
Players11 ratings
Boulder Dash II cover

1985 · Arcade · Puzzle

Boulder Dash II

In part two of the "Boulder Dash" series, game design hasn't changed compared to part one, so you still have to mine diamonds while avoiding falling rocks and cave monsters of all sorts. As in part one, later levels become more difficult because many puzzle elements are added.

Released
1985
Platforms
Atari 8-bitCommodore 64Commodore C64/128/MAXMS-DOSMSXWindowsZX Spectrum
Genres
ArcadePuzzle
Developers
—
Publishers
First Star Software
Series
Boulder Dash
Perspective
Third person
Themes
Action
Languages
English
Entry
#2 in Boulder Dash

About

Boulder Dash II is a 2D maze-puzzle video game designed by Peter Liepa and released in 1985 by First Star Software. It is the first sequel to the original Boulder Dash.

Keywords

  • gravity
  • mud

Media

The articlegameplay, story, development, reception

Reception

Paul Rixon for Page 6 said that "the majority of Atarians will already have the Boulderdash duo in their collections, but if it's missing from yours then you ought to make amends as soon as possible". J. Mark Hunter for The Australian Commodore and Amiga Review said: "It's good. That's undeniable.

It is one of my personal favourites due to its teasing action and glittering end results. The diamonds we all wish could be our best fried". Zzap! said that "despite the extra complexities, it doesn't seem any harder overall – indeed, experienced Boulder Dash players may be able to plough straight through level one at virtually the first attempt.

Releases by platformdates and regions as published

PlatformReleasedRegions
Atari 8-bit31 December 1985North America
Commodore C64/128/MAX31 December 1985North America
MS-DOS31 December 1985North America
MSX31 December 1985Europe
ZX Spectrum31 December 1987Europe

In the same series

Games like this

Collections2 collections

Platform libraries

Description adapted from its source, CC BY-SA 4.0.