Ludography
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Players7 ratings
Muppet Monster Adventure cover

2000 · Magenta Software · Halloween · Platformer

Muppet Monster Adventure

PlayStation exclusive

Muppet Monster Adventure is a platform game for the Sony PlayStation developed by Magenta Software and Jim Henson Interactive in 2000, and published by Sony Computer Entertainment in Europe and Midway Home Entertainment in North America.

Released
20 October 2000
Platforms
PlayStation
Genres
HalloweenPlatformer
Developers
Magenta Software
Publishers
Midway Games
Modes
Single-player
Themes
HorrorSurvival
Country
United Kingdom
Age ratings
ESRB E
Composers
Michael Giacchino

About

Muppet Monster Adventure is a 2000 platform video game developed by Magenta Software and published by Sony Computer Entertainment for the PlayStation. It was developed under Psygnosis' licence of The Muppets franchise. The player controls Robin The Frog as he attempts to save The Muppets from becoming permanently monsters.

The gameplay is reminiscent of popular 3D collectathon platformers of the time.

Keywords

  • licensed game

Media

Muppet Monster Adventure screenshot 1

The articlegameplay, story, development, reception

Gameplay

The game draws heavy inspiration from 3D platformers like Spyro, Crash Bandicoot, and Super Mario 64. The gameplay consists of Robin using several context-specific transformations inspired by the monster transformations the Muppets themselves undergo. Robin can use the transformations once he has collected all four pieces of an amulet bearing the relevant Muppet's face. Noseferatu's amulet grants Robin the power to glide, the Wocka Wocka Werebear's enables him to climb, the Muck Monster's allows him to dive underwater, Ker-monster's permits him to push and pull large blocks, and the amulet bearing the Ghoul-friend of Ker-monster gives him the ability to perform door-smashing karate chops.

Each level requires a certain amount of 'evil energy' (dropped by enemies and scattered freely around all levels) to open it, and only three may be unlocked before a boss has to be fought. Bosses, however, do not require the collection of evil energy but instead need "Muppet Tokens." Once a set number of these have been collected from levels and minigames, the boss is accessible and can be defeated, opening up the next stage of the game.

Story

Robin the Frog is delighted that he and the Muppets are finally going on a vacation, but his hopes are dashed, when he realizes their destination is a creepy castle. His Uncle Kermit reminds him that they had to accompany Dr. Bunsen Honeydew to hear the reading of his uncle's will. After becoming frightened of his surroundings and the door of the castle being opened by a mysterious figure, Robin faints.

He wakes up to see Pepe the King Prawn, Beaker and Dr. Bunsen Honeydew in some sort of underground laboratory, and Honeydew explains that that after Robin fainted, the group of Muppets was ambushed and many of them were transformed into monsters by the castle's 'evil energy', which has begun infecting the surrounding village, causing it to become twisted and evil.

Reception

The game received average reviews according to the review aggregation website GameRankings. GameSpot's Scott Steinberg called it 'surprisingly polished and enjoyable', but was unimpressed by the game's sound effects and 'forgettable' soundtrack. Jeremy Conrad of IGN disagreed with Steinberg's verdict on the soundtrack, deeming it 'probably the best part of the entire game', but found the gameplay 'isn't really anything we haven't seen before'.

Releases by platformdates and regions as published

PlatformReleasedRegions
PlayStation20 October 2000Worldwide

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Collections2 collections

Platform libraries

Description adapted from its source, CC BY-SA 4.0.