Ludography
73/100
Players5 ratings
MySims cover

2007 · Port · EA Redwood Shores · Simulation · Strategy

MySims

Nintendo exclusivePort

The Nintendo DS version of MySims takes place in a vacation resort with the player tasked with the job of luring tourists. This is accomplished by doing tasks for the locals who live in your town and after you're done with a certain task you earn stars. Players collect stars to unlock other parts of the city as well as new minigames and new items in stores. As more stars are collected, the town grows and mini games are unlocked.

Released
18 September 2007
Platforms
Nintendo DSWii
Genres
SimulationStrategy
Developers
EA Redwood Shores
Publishers
Electronic Arts
Modes
Single-player
Perspective
Third personBird view / Isometric
Themes
ActionSandbox
Age ratings
ESRB ECERO APEGI 3
Languages
English, French, German, Italian, Japanese, Spanish (Spain)

About

MySims is a video game developed by EA Redwood Shores and published by Electronic Arts as a spin-off to Maxis's The Sims franchise for the Wii and Nintendo DS in September 2007, re-released for Microsoft Windows and mobile phones in 2008, and for BlackBerry in 2009. The game sold over 4 million units as of 2008.

MySims: Cozy Bundle, which contains MySims and MySims Kingdom, was released for Nintendo Switch on November 19, 2024 and released on Microsoft Windows via Steam and Epic Games Store on March 18, 2025. On November 6, 2025, the bundle was released on Apple Arcade and soon followed up with PlayStation 5 and Xbox Series X/S releases later on in the month on the 18th.

Keywords

  • fishing
  • management
  • pizza
  • day/night cycle
  • chef's hat
  • character creation
  • sleeping
  • world building
  • fictional currencies
  • interior design

Media

The articlegameplay, story, development, reception

Reception

The game received "average" reviews on all platforms according to the review aggregation website Metacritic. In Japan, where the Wii version was ported for release under the name Boku to Sim no Machi (ぼくとシムのまち, Boku to Shimu no Machi) on September 27, 2007, followed by the DS version under the name Boku to Sim no Machi: Resort ni Genki o Torimodosō! (ぼくとシムのまち リゾートに元気をとりもどそう!, Boku to Shimu no Machi Risōto ni Genki o Torimodosō!) on December 6, 2007, Famitsu gave it a score of 30 out of 40 for the former, and 28 out of 40 for the latter.

IGN said of the Wii version, "The problem is that nearly all of the objectives revolve around the same two tasks: the collection of essences and the construction of houses, buildings and items. All of the Sim management and social interaction elements of the previous games – well, you're not going to find much of that in the streamlined Wii affair." GameSpot praised the same console version for the construction being intuitive and flexible and for the presentation being cheery and clean. It was also criticized for having longer than usual load times. Its Nintendo DS counterpart is regarded as virtually an all new game in design; however, reception of its control scheme varied greatly.

Releases by platformdates and regions as published

PlatformReleasedRegions
Nintendo DS18 September 2007North America · Australia 20 September 2007 · Europe 21 September 2007 · Japan 27 September 2007

Editions and related releases

Part of
MySims
Port of
MySims

Games like this

Collections4 collections

Description adapted from its source, CC BY-SA 4.0.