1980 · David Mullich · Business simulation
Network
video game for the Apple II
- Released
- 1980
- Platforms
- Apple II
- Genres
- Business simulation
- Developers
- David Mullich
- Publishers
- Edu-Ware
- Modes
- MultiplayerSingle-player
- Country
- United States
About
Network is a real-time, two player business simulation game developed by David Mullich for the Apple II and published by Edu-Ware in 1980.
The articlegameplay, story, development, reception
Gameplay
Two players play competitively against the computer, each taking the role of the programming chief for a major television network. Each side bids on new television shows to add to the season's line-up, schedules them, monitors the weekly ratings, and then drops shows with poor ratings or reschedules them to recover from mistakes at the end of the thirteen-week season. The side with the highest ratings is the winner.
Reception
Bruce Webster reviewed Network in The Space Gamer No. 31. Webster commented that "Unfortunately, I just could not get interested in the game. It moves slowly and requires (for intelligent play) that the players keep track of a lot of information that is not always easily accessible.
One friend I played against quit out of boredom at one point, and I found myself yawning. There is a lack of tension, which means that personal interest must be the overriding factor in playing the game - and I'm just not that interested in network planning. If you are, then this is the game for you; otherwise, I'm afraid you'll just be disappointed."
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Collections1 collection
Platform libraries
Description adapted from its source, CC BY-SA 4.0.