Ludography
50/100
Players9 ratings
48/100
Critics8 reviews

Where to get it

NeverDead cover

2012 · Rebellion Developments · Action · Post-apocalyptic

NeverDead

NeverDead begins in the waking hours of peace and calm, when the world is under threat of being consumed by a demonic plague. Centuries have passed since the world succumbed to an unforeseen shadow of evil, and a hero was made an immortal by demons. These demons have risen once again in the present day causing unrelenting mayhem reinforced by destructible environments within the game. Now using his immortalic regenerative powers re-assembling his own body to evade death, the hero carries out the only salvation the world will know, for he is Never Dead.

Released
31 January 2012
Platforms
PlayStation 3Xbox 360
Genres
ActionPost-apocalypticShooterThird-person shooter
Developers
Rebellion Developments
Publishers
Konami
Modes
Single-player
Perspective
Third person
Themes
ActionScience fictionHorrorComedy
Country
United Kingdom
Age ratings
CERO DESRB M
Directors
Shinta Nojiri
Composers
Mark Rutherford

About

NeverDead (ネバーデッド, NebāDeddo) is a 2012 third-person shooter hack and slash video game developed by Rebellion Developments and published by Konami. The game was released for PlayStation 3 and Xbox 360 in North America in January 2012 and in February worldwide. It received mixed reviews from critics.

Keywords

  • monsters
  • immortality
  • action-adventure
  • achievements
  • bullet time
  • online
  • over the shoulder
  • heavy metal
  • boss fight
  • digital distribution
  • voice acting
  • bink video

Media

The articlegameplay, story, development, reception

Gameplay

The protagonist is an immortal and is able to survive severe injuries. Over time, the player loses body parts and will have to collect the removed limbs by rolling into them. Players can cause large objects to crush nearby enemies, harming them but not the player themselves. The Gameplay also features puzzle elements. A female partner assists the player, however she is not immortal and the player gets injured trying to protect her.

Story

The player controls a wisecracking human demon hunter named Bryce, who was cursed with immortality five hundred years ago by the demon king Astaroth. Now in modern times, he hunts demons for money and revenge with a female private investigator in order to stop a demonic invasion that has nearly destroyed the city.

Development

NeverDead was directed by Shinta Nojiri, and developed by Rebellion Developments.

Reception

NeverDead received "mixed or average" reviews from critics, according to review aggregator website Metacritic. In Japan, Famitsu gave it a score of all four eights for a total of 32 out of 40.

The Digital Fix gave the PlayStation 3 version a score of seven out of ten and said that "its successes far outweigh its failings and for every frustration such as the pitch black sequence (where you have to set yourself on fire to find your way out) there are multiple moments of humour backed up by a solid combat system. It's not going to change the shape of gaming or be remembered forever but it far exceeds any claims that the body destruction element is a gimmick and nothing more. NeverDead deserves to be played but a sequel only deserves to happen if Konami and Rebellion give Bryce the world and freedom you will want to see him in."

Releases by platformdates and regions as published

PlatformReleasedRegions
Xbox 36031 January 2012Worldwide
PlayStation 331 January 2012Worldwide · North America 31 January 2012 · Europe 3 February 2012

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Description adapted from its source, CC BY-SA 4.0.