Ludography
Neverend cover

2005 · Mayhem Studios · Role-playing · Tactical

Neverend

NeverEnd presents a swords-and-sorcery adventure that tells a whimsical fairy tale. The adventure follows the renovating development of its main character, Agavaen. The game features an "active time battle system". Full 3D combat with dynamic camera angles that adjust to each unique combat situation.

Released
11 March 2005
Platforms
Windows
Genres
Role-playingTacticalAdventure
Developers
Mayhem Studios
Publishers
DreamCatcher InteractiveMicro Application S.A.
Modes
Single-player
Perspective
Bird view / IsometricSide view
Themes
FantasyHistoricalOpen worldMystery
Age ratings
USK 12PEGI 12ESRB T
Languages
Czech, English, French, German, Italian, Polish, Russian
Time to beat
28hcompletionist
›Story

Agavaen wakes up one morning after a night of drunken carousing and larceny, to find her compatriots have stolen all the loot and she is blamed for the loss. It doesn't help matters that her magical amulet was stolen as well, the last link she had to her mysterious homeland. She knows she isn't human, and humans fear and despise her, except for the scoundrels who obviously couldn't be trusted either.

So what is the poor gal to do? Naturally she sets off to find the thieving thieves, and along the way she will encounter many a roadblock, and maybe find something out about human motivations and morals along the way. How she chooses to deal with her misfortune, and how she chooses to interact with her human contacts leads her down one of two paths to her final journey home.

Keywords

  • ghosts
  • medieval
  • magic
  • thief
  • turn-based
  • female protagonist
  • demons
  • fairy
  • leveling up
  • voice acting
  • skeletons
  • party system

Media

Releases by platformdates and regions as published

PlatformReleasedRegions
Windows11 March 2005Europe · North America 2 October 2006

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Added from the IGDB catalog; not on any collection yet.