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Nier Reincarnation cover

2021 · Applibot · Adventure · Gacha

Nier Reincarnation

NieR Re[in]carnation is a role-playing video game which takes place in the universe of NieR and its sequel, NieR: Automata. Set in a realm called the Cage, the player takes on the role of a girl guided by a ghost-like being.

Also known as
NieR Re[in]carnation · NieR Mobile · Niia Ryinkaaneeshon · NieR Re[in]carnation: The Girl and the Monster · NieR 3 · NieR:Grand Guignol
Released
18 February 2021
Platforms
AndroidiOS
Genres
AdventureGachaRole-playing
Developers
Applibot
Publishers
Square Enix
Series
Drakengard
Modes
Single-player
Perspective
Third personSide view
Themes
ActionScience fictionDramaMystery
Languages
EnglishJapanese

About

Nier Reincarnation was a 2021 role-playing video game developed by Applibot and published by Square Enix for Android and iOS devices. The game is a sequel to Nier and Nier: Automata, forming part of the wider Drakengard series. Set in a realm called the Cage, the game followed the story arcs of multiple characters, each exploring their troubled pasts while manipulated by a greater outside threat. Gameplay was split between exploration within the Cage and narratives dubbed Weapon Stories, and turn-based battles against monsters infesting the Weapon Stories. The game was free-to-play, incorporating a gacha-based system for character variants and weapons.

Production began following the success of Nier: Automata (2017), with the aim of making an accessible mobile entry in the Nier universe. Series creator Yoko Taro acted as creative director. Other returning staff included artists Akihiko Yoshida and Kazuma Koda, and co-composer Keiichi Okabe. It began its release in 2021 in chapter form, and ended service worldwide on April 29, 2024.

›Story

The world takes place within cages, a series of towers and dungeons, sometime in the future. A girl awakens on a stone floor with no voice and no memories. She is greeted by a strange being calling itself Mama. In order to restore what she has lost and to redeem herself from a past sin, the girl and Mama travel to reawaken fragments of a forgotten world.

Keywords

  • post-apocalyptic
  • 3d
  • story driven
  • 2d
  • dark fantasy
  • self-discovery
  • memory loss
  • sequel
  • dreams
  • emotional
  • free-to-play
  • transformation

Media

The articlegameplay, story, development, reception

Gameplay

Nier Reincarnation was a role-playing video game set in the same universe as Nier and its sequel Nier: Automata, taking place within an infinite area of towers dubbed the Cage. The game covered multiple story arcs of varying length following people within the Cage. The player, controlling different characters in each arc, navigated different areas of the Cage in the company of ghost-like companions, entering statues called Scarecrows and reliving memories which play out as storybook-like narratives.

The gameplay was split into three modes. The first followed the current protagonist exploring different areas of the Cage with their companion. Barricades and Scarecrows which trigger battles block their path; completing the Scarecrows grants and upgrades weapons related to new characters. In these memories, dubbed Weapon Stories, players experienced the memories of a weapon from a side-scrolling painting-like perspective, and enter battles to correct errors.

Story

The Girl and the Monster

The first story arc follows the exploits of two characters exploring the Cage; Fio, a young girl who endures great suffering in the real world and finds solace in the Cage, and the dream-eating monster Levania. The story initially shows Levania in Fio's body after a body swap orchestrated by a ghost-like being dubbed "Carrier", with a similar being called "Mama" guiding Leviania to gain the power needed to reverse the body swap. Fio and Levania reverse the swap and confirm their friendship. Both are revealed to be weapons whose stories were being corrupted, with Mama saying more stories must be found.

Development

After the success of Nier: Automata, the concept of a mobile title based on the Nier universe was pitched by series owner Square Enix to external developers, with the aim of creating a game that would bring in new casual players. Nier Reincarnation was developed by Applibot, a studio dedicated to mobile games. Series creator Yoko Taro acted as creative director. Applibot's Daichi Matsukawa acted as co-producer and co-director, while Yuki Yokoyama was the second co-producer.

The team's aim was to make an ambitious title with 3D graphics comparable to a cross-platform title. This approach was partially intended to carry stronger appeal to Western players. It was also designed to carry over the established aesthetic and musical style of Nier. A development challenge was getting the game to work within different phone specifications.

Reception

On its day of release in Japan, Nier Reincarnation ranked as the fourth top-grossing app in the region, becoming the first within a few days. It passed ten million downloads in Japan by March 2021. When pre-registration opened for the Western release, it exceeded 300,000 applications. Following its Western release, Nier Reincarnation achieved fifteen million downloads worldwide by September 2021.

The narrative was positively received. net praised how the Weapon Stories expanded upon the narrative. RPGFan's Alana Henge enjoyed the contemplative nature of the game's story and its focus on memories, praising the weapon stories above the main narrative. Jason Guisao of Game Informer, while noting the use of complex terminology, praised the narrative's overarching theme of grief and atonement.

Awards

Releases by platformdates and regions as published

Releases by platform
PlatformReleasedRegions
AndroidOffline18 February 2021Japan · Worldwide 28 July 2021 · Worldwide 29 April 2024 · Japan 30 April 2024
iOSOffline18 February 2021Japan · Worldwide 28 July 2021 · Worldwide 29 April 2024 · Japan 30 April 2024

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Description adapted from its source, CC BY-SA 4.0.