
- 63/100
- Players9 ratings
More scores
- Metacritic usersuser score
- 84/100
- GameFAQsJust Right
- 4.22/5
- Player reviews
- 100% positive23 reviews
- Runs on
- Windows
- Price
- US$3.59
Where to get it

1992 · Krome Studios Melbourne · Action · Action-adventure
Nightshade (NES)
Nintendo console exclusive
IT IS MANKIND'S DARKEST DAY!
- Released
- 1992
- Platforms
- NESWindows
- Genres
- ActionAction-adventureAdventureNinja
- Developers
- Krome Studios Melbourne
- Publishers
- Ultra Games
- Modes
- Single-player
- Perspective
- Side view
- Themes
- ActionComedy
- Country
- Australia
- Languages
- English
- Time to beat
- 2.5hmain story7hcompletionist
About
Nightshade, entitled Nightshade Part 1: The Claws of Sutekh onscreen, is a 1992 action-adventure game developed by Beam Software and published by Ultra Games for the Nintendo Entertainment System. The game was meant to be the first part in a series, but no sequels were ever made; however, it served as the basis for Beam Software's video game adaptation of Shadowrun.
It was released on the Nintendo Switch for the Nintendo Classics service in December 2020.
Players say
Media
The articlegameplay, story, development, reception
Gameplay
The game had a unique feature; along with the action sequences and point-and-click game elements, there was a "popularity meter" that would go up or down as Nightshade performed good deeds well or poorly. Higher popularity meant greater recognition by everyday citizens of Metro City and allowed Nightshade access to more areas.
The game also included fighting segments that required quick button responses.
Story
The game takes place in a fictional urban city called Metro City. As the story unfolds, the city's local superhero named Vortex is outnumbered by gangs and killed. With the city's protector murdered, crime grows rapidly. Soon enough, the city's crime lords start fighting over control of the city, until a villain named Waldo P.
Schmeer (more commonly known as Sutekh) takes control, combining all the gangs into one. With the city completely overrun by Sutekh and the other crime lords (Rat King, Goliath, Lord Muck, and Ninja Mistress), it is soon devoured in crime. A vigilante named Mark (alias Nightshade) decides to step up and take the law into his own hands, vowing to rid Metro City of crime.
Development
According to Pauli Kidd, who served as the director, writer and lead designer, she was not allowed to put a battery-backed ROM to allow save files. To work around this issue, Kidd and the other developers decided that Sutekh would throw Nightshade into a deathtrap, inspired by various James Bond movies.
Kidd spoke on the genesis of the title stating "We had been commissioned to do an adventure game, these guys wanted a gumshoe, 1930s, film noir kind of thing...on the last day I hooked up with a very talented programmer called Jef Kamenek...we took a look and thought yeah this is fine but it lacks something so we sat down together and said why don't we do this as a comedy ? So what I did was rewrite all the dialog as comedy dialog"
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Collections1 collection
Genres
- Ninja gamesGames with ninja non-player characters
Description adapted from its source, CC BY-SA 4.0.
