Ludography
63/100
Players9 ratings
More scores
Metacritic usersuser score
84/100
GameFAQsJust Right
4.22/5
Player reviews
100% positive23 reviews
Runs on
Windows
Price
US$3.59

Where to get it

Nightshade (NES) cover

1992 · Krome Studios Melbourne · Action · Action-adventure

Nightshade (NES)

Nintendo console exclusive

IT IS MANKIND'S DARKEST DAY!

Released
1992
Platforms
NESWindows
Genres
ActionAction-adventureAdventureNinja
Developers
Krome Studios Melbourne
Publishers
Ultra Games
Modes
Single-player
Perspective
Side view
Themes
ActionComedy
Country
Australia
Languages
English
Time to beat
2.5hmain story7hcompletionist

About

Nightshade, entitled Nightshade Part 1: The Claws of Sutekh onscreen, is a 1992 action-adventure game developed by Beam Software and published by Ultra Games for the Nintendo Entertainment System. The game was meant to be the first part in a series, but no sequels were ever made; however, it served as the basis for Beam Software's video game adaptation of Shadowrun.

It was released on the Nintendo Switch for the Nintendo Classics service in December 2020.

Players say

Media

The articlegameplay, story, development, reception

Gameplay

The game had a unique feature; along with the action sequences and point-and-click game elements, there was a "popularity meter" that would go up or down as Nightshade performed good deeds well or poorly. Higher popularity meant greater recognition by everyday citizens of Metro City and allowed Nightshade access to more areas.

The game also included fighting segments that required quick button responses.

Story

The game takes place in a fictional urban city called Metro City. As the story unfolds, the city's local superhero named Vortex is outnumbered by gangs and killed. With the city's protector murdered, crime grows rapidly. Soon enough, the city's crime lords start fighting over control of the city, until a villain named Waldo P.

Schmeer (more commonly known as Sutekh) takes control, combining all the gangs into one. With the city completely overrun by Sutekh and the other crime lords (Rat King, Goliath, Lord Muck, and Ninja Mistress), it is soon devoured in crime. A vigilante named Mark (alias Nightshade) decides to step up and take the law into his own hands, vowing to rid Metro City of crime.

Development

According to Pauli Kidd, who served as the director, writer and lead designer, she was not allowed to put a battery-backed ROM to allow save files. To work around this issue, Kidd and the other developers decided that Sutekh would throw Nightshade into a deathtrap, inspired by various James Bond movies.

Kidd spoke on the genesis of the title stating "We had been commissioned to do an adventure game, these guys wanted a gumshoe, 1930s, film noir kind of thing...on the last day I hooked up with a very talented programmer called Jef Kamenek...we took a look and thought yeah this is fine but it lacks something so we sat down together and said why don't we do this as a comedy ? So what I did was rewrite all the dialog as comedy dialog"

Releases by platformdates and regions as published

PlatformReleasedRegions
NES31 January 1992North America
Windows7 March 2019Worldwide

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Description adapted from its source, CC BY-SA 4.0.