Ludography
52/100
Players6 ratings
Ninja Kid cover

1986 · Port · Tose Co. · Ninja · Platformer

Ninja Kid

Nintendo exclusivePort

Ninja Kid (regional port of GeGeGe no Kitaro: Yokai Daimakyou) is a NES platformer published by Bandai. As with Super Mario Bros 2, Ninja Kid went through some significant changes for its US release.

Released
17 April 1986
Platforms
NES
Genres
NinjaPlatformer
Developers
Tose Co.
Publishers
Bandai Namco Holdings
Modes
Single-player
Perspective
Bird view / IsometricSide view
Themes
ActionFantasy
Country
Japan
Languages
English
Copies sold
1.3 million

About

Ninja Kid, known in Japan as GeGeGe no Kitaro - Yōkai Daimakyō (ゲゲゲの鬼太郎 妖怪大魔境; GeGeGe no Kitaro: The Evil Yōkai Realm), is an action video game developed by Tose and published by Bandai for the Nintendo Entertainment System.

The Japanese version was based on the 1985 television series GeGeGe no Kitarō itself based on the manga series of the same name, but the game was changed to the generic "Ninja Kid" and all references to Kitaro were removed for the American version due to the source material being not well-known outside Japan.

Keywords

  • ghosts
  • ninja
  • shoot 'em up
  • vampire
  • side-scrolling
  • witches
  • snake
  • dog
  • high score
  • bats
  • boss fight
  • spider

Media

Ninja Kid screenshot 1

The articlegameplay, story, development, reception

Gameplay

Gameplay begins on an overhead map with several different arches. Each arch leads to a different side-scrolling mission, and the type of the mission could be determined by the shape of the arch. At the end of each mission, two doors will appear, one of which would return to the map, and the other of which will take players to a vertically scrolling tower with a mini-boss at the top (after defeating the mini-boss they are returned to the map). Also during each mission, items randomly appear on the screen.

Some bonus items also give a temporary speed boost, or an owl that shows players which door leads back to the map (instead of the mini-boss tower). Once a scroll has been collected, it can be taken to the hut in the middle of the map to unlock the fortress and fight the map's boss. During the boss fight, if any whistles have been collected, the character can crouch in the far left corner of the screen to use a whistle to summon a familiar.

Releases by platformdates and regions as published

PlatformReleasedRegions
NES1 October 1986North America

Editions and related releases

Based on
GeGeGe no Kitarō
Part of
GeGeGe no Kitaro: Yokai Daimakyou
Derived from
GeGeGe no Kitaro
Port of
GeGeGe no Kitaro: Yokai Daimakyou

Games like this

Collections3 collections

Platform libraries

Genres

  • Ninja gamesStandalone games › Games with ninja player characters

Description adapted from its source, CC BY-SA 4.0.