Ludography
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Players17 ratings

Where to get it

Sengoku 3 cover

2001 · Noise Factory · Arcade · Beat 'em up

Sengoku 3

Timed SNK exclusive

The game takes a greater departure from its predecessors in both story and presentation. The heroes are now members of a ninja clan who have to dispatch an evil emperor before he is released. Players can choose which character they want for the first time, each having their own strengths and weaknesses. Two bosses that confront the player can also be playable after a certain chapter of the game, allowing players to re-select their character if they wish.

Released
25 October 2001
Platforms
ArcadeLinuxNeo GeoNintendo SwitchWiiWindowsXbox OnemacOS
Genres
ArcadeBeat 'em up
Developers
Noise Factory
Publishers
SNK
Perspective
Side view
Themes
Action
Country
Japan
Age ratings
ESRB T
Languages
English

About

Sengoku 3 is a 2001 beat 'em up video game developed by Noise Factory and published by SNK for the Neo Geo arcade and home platforms. It is the third and final entry in the Sengoku series. In the game, players battle against undead enemy spirits. It was re-released through download services for various consoles. It was met with positive reception from critics and reviewers since its initial release.

Keywords

  • ninja
  • samurai
  • brawler
  • side-scrolling
  • time limit
  • dog
  • high score
  • bats
  • feudal japan
  • boss fight
  • special attacks
  • melee

Media

Sengoku 3 screenshot 1

The articlegameplay, story, development, reception

Gameplay

As with previous Sengoku titles, Sengoku 3 is a side-scrolling beat 'em up game where players take control of one of the four initial playable characters with two more characters being unlocked during gameplay across various stages filled with an assortment of undead evil spirits.

Development

Sengoku 3 was developed by Noise Factory and was first released for arcades on July 18, 2001. The soundtrack was composed by Toshikazu Tanaka, who was previously employed at SNK and worked on project such as Fatal Fury: King of Fighters. Tanaka stated in an interview that his biggest challenge when composing for the project was getting the music quality nearly up to levels of other games at the time. Tanaka decided on using streaming playback for the music, as he felt he could not guarantee the high quality he desired with previous methods.

The sound driver used was not designed with streaming in mind, proving difficult for Tanaka to do so and he considered modify the sound driver himself but could not make it so due to time schedule. However, Tanaka was able to do the work by himself.

Reception

Sengoku 3 has been met with positive reception from critics and reviewers alike since its release. Both Kyo and Ben of French magazine HardCore Gamers noted the improved visuals over its predecessors and regarded it to be an "excellent" beat 'em up game.

In 2014, HobbyConsolas identified Sengoku 3 as one of the twenty best games for the Neo Geo AES.

Releases by platformdates and regions as published

PlatformReleasedRegions
Neo Geo18 January 2001North America · North America 25 January 2001
Arcade5 November 2001Worldwide
Wii9 April 2013Japan · North America 6 June 2013 · Europe 5 September 2013
Windows8 December 2015Worldwide
macOS8 December 2015Worldwide
Linux8 December 2015Worldwide

Editions and related releases

Included in
Sengoku AnthologyNeo Geo Mini InternationalNeo Geo MiniSuper Pocket: NeoGeo Edition
Follows
Sengoku 2
Ported as
ACA Neo Geo: Sengoku 3

Games like this

Collections5 collections

Publishers

Description adapted from its source, CC BY-SA 4.0.