Ludography
Odell Down Under cover

1995 · Minnesota Educational Computing Consortium · Biological simulation · Educational

Odell Down Under

Edutainment game that transports players into a thriving coral reef ecosystem. Odell Down Under features several game modes which invite the player to learn about the myriad creatures of the coral reef.

Released
1995
Platforms
WindowsmacOS
Genres
Biological simulationEducationalSimulationStrategy
Developers
Minnesota Educational Computing Consortium
Publishers
SoftKey
Modes
Single-player
Themes
Educational
Country
United States

About

Odell Down Under is a 1994 game for Microsoft Windows and Classic Mac OS that takes place in the Great Barrier Reef of Australia. Released by MECC, it is the sequel to Odell Lake.

Keywords

  • shark
  • eat or be eaten

Media

Odell Down Under screenshot 1

The articlegameplay, story, development, reception

Gameplay

The player takes on the role of a fish who in turn must eat, stay clean and avoid being eaten by predators to survive. There are several modes of gameplay. In Tournament mode, the player plays every fish in the game, starting as the tiny silver sprat and eventually reaching the great white shark. A shorter Challenge mode picks four random fish (from smallest to largest) instead. The player can choose to play any fish in Practice Mode.

Finally, in Create-A-Fish the player creates their own species based on various parameters such as size and agility, which also affect the appearance of the fish. The color, special ability, and nocturnal or diurnal habits are also selected. Special moves, also present for some 'real' fish, include the stingray's sting and the cuttlefish's ink squirt.

Development

Odell Down Under was released alongside a re-release of its companion game, Odell Lake. The game was recommended for ages 9 to adult.

The game was generally praised; School Library Journal cited the "realistic and beautiful" graphics and detailed field guide as strengths, while Booklist called it a "marvelous introduction to life in a thriving underwater community". The game was a finalist for MacUser's 1994 Editor's Choice Award for Children's Software.

Releases by platformdates and regions as published

PlatformReleasedRegions
macOS31 December 1995North America

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Collections1 collection

Platform libraries

Description adapted from its source, CC BY-SA 4.0.