Ludography
80/100
Critics2 reviews

Where to get it

Orbient cover

2006 · Remake · skip Ltd. · Puzzle

Orbient

Nintendo exclusiveRemake

In Orbient, players control a white star. The game starts with the white star able to take 5 hits before it is destroyed. To make it grow, the player must collide his/her star with a similar-sized, blue star. Stars smaller than the player's star are gray-colored.

Released
27 July 2006
Platforms
Game Boy AdvanceWii
Genres
Puzzle
Developers
skip Ltd.
Publishers
Nintendo
Series
bit GenerationsArt Style
Modes
Single-player
Country
Japan
Age ratings
ESRB E
Languages
English

About

Orbient, known in Japan as Orbital, is a puzzle video game developed by Skip Ltd. and published by Nintendo for the Wii's WiiWare digital distribution service. It is one of twelve games in the Art Style series of video games available for WiiWare and DSiWare. It is a remake of a Japan-only Game Boy Advance video game titled Orbital, released for the bit Generations series of video games.

The objective of Orbient is to control a white star which grows larger by absorbing blue stars and collecting smaller gray stars to form orbiting satellites.

Keywords

  • digital distribution
  • wiiware
  • digital distribution only

Media

Orbient screenshot 1

The articlegameplay, story, development, reception

Gameplay

In Orbital, players control a white star. The game starts with the white star able to take 5 hits before it is destroyed. To make it grow, the player must collide their star with a similar-sized, blue star. Stars smaller than the player's star are gray-colored.

Colliding with enough of these stars can increase the white star's size, but if the player positions the white star just right, the gray star will orbit the white star and become a satellite. Red stars are bigger than the white. The white star is able to orbit red stars within their rings to help travel through space, in an inverse to collecting satellites.

Development

Orbient was originally released for the Game Boy Advance as Orbital under the bit Generations label on July 27, 2006 exclusively in Japan. This version was announced on June 1, 2006. Nintendo announced that they would be giving free copies of the games in the series to 700 members of the Club Nintendo website in exchange to feedback on them, though only to people who own a Game Boy Advance or Nintendo DS. Nintendo filed for an ESRB rating for this title in the US.

It was later remade for the Wii's WiiWare service in the Art Style series. Both versions were developed and published by Skip Ltd. and Nintendo respectively.

Reception

Orbient received positive reviews from critics upon release. On Metacritic, the game holds a score of 82/100 based on 11 reviews, indicating "generally favorable reviews". On GameRankings, the game holds a score of 83.17% based on 12 reviews.

The bit Generations version of Orbient received mixed scores from Famitsu, receiving a 7/9/6/7 from them. IGN praised the simplicity of the gameplay and the improvements made to the original, and called it "an incredibly mellow, relaxing experience", yet at the same time "one of the most challenging games you'll ever play". GameSpot found the physics-based puzzles to be clever, but criticized it for lacking that "must-play, addictive appeal" and for its lackluster presentation. Eurogamer called it a quietly brilliant game, and called it the most interesting and rewarding of the three WiiWare games released so far. It was nominated for multiple Wii-specific awards from IGN in its 2008 video game awards, including Best Action Game and Most Innovative Design.

Releases by platformdates and regions as published

PlatformReleasedRegions
Wii29 September 2008North America · Europe 19 December 2008 · Japan 12 May 2009

Editions and related releases

Part of
Bit Generations: Orbital
Remake of
Bit Generations: Orbital

In the same series

Games like this

Collections3 collections

Platform libraries

Publishers

Description adapted from its source, CC BY-SA 4.0.