

1987 · Arcade · Fighting
Oriental Hero
Full title Oriental Hero
- Released
- 1 July 1987
- Platforms
- ZX Spectrum
- Genres
- ArcadeFightingSide-scrolling beat 'em up
- Developers
- —
- Publishers
- Firebird Software
- Perspective
- Side view
- Themes
- Action
About
Oriental Hero is a ninja-themed side-scrolling beat-'em-up video game published in 1987 exclusively for the ZX Spectrum under the Firebird Software Silver Range label. It was developed by Tron Software as the sequel to their 1986 multi-platform release, Ninja Master.
Keywords
- martial arts
- wizards
- ninja
- vampire
- robots
- snake
- boss fight
- boxer
The articlegameplay, story, development, reception
Gameplay
Oriental Hero centers on the ninja protagonist, who after achieving victory in the previous game Ninja Master travels on the road leading to the palace of Zerwin the Wizard, who the protagonist must eventually defeat in order to win the title of Supreme Oriental Combat Master.
The game comprises four levels, each a horizontally scrolling platform on which the player-ninja must fight several ground and flying enemies and projectiles before reaching the boss at the end of the level. The player-ninja can defend himself by jumping or ducking; his only fighting moves are punching, kicking, and flying-kicking. The projectiles appear rapidly and can kill the player with one hit but can themselves be killed with one hit. The ground enemies on the other hand take between one and three hits to kill. The bosses at the end of each level—the Terrible Indian Cobra, the Highly Technical Triple Armed War Unit, Ivan Dragovich the Russian Master, and Zerwin the Wizard—can be killed with three hits.
Development
Michel Nass and Tommy Gardh of Tron Software, a Swedish video game development company, began working on Oriental Hero in late 1986, shortly after the release of Ninja Master, its predecessor. Nass was responsible for coding the game while Gardh produced the graphics and sound.
Oriental Hero was published in July 1987 by Firebird Software on their Silver Range budget label. It was one of the last of the games on the Silver Range before parent company Telecomsoft spun off the management of that label into its own subsidiary, Silverbird, in late 1987. The game supports both Sinclair's and Kempston Micro Electronics's joystick as controllers, as well as keyboard control through the ZX Spectrum's built-in keyboard. Though the ZX Spectrum 128 was out by the time of Oriental Hero's release, the game does not take advantage of that system's increased memory and supports the original 48-KB ZX Spectrum.
Reception
Like its predecessor, Oriental Hero received mixed, mostly negative, reviews. A writer for the Airdrie & Coatbridge Advertiser called it a guilty pleasure—"a budget game which I know I shouldn't have enjoyed, but I did"—that provided "a few hours worth of fun". The writer praised the pixel art of the character sprites and felt the fighting mechanics worked "reasonably well" but called the command of movement "somewhat limited, and the side-scrolling "leav[ing] a bit to be desired". Despite the game's steep difficulty curve, the writer called the challenge addictive—"a couple of hours whisked by before I knew it"—with the challenge waning after a short while.
Tony Dillon of Sinclair User meanwhile gave it four stars out of ten, writing that the game "is all so fast ... winning starts becoming a matter of luck".
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Collections1 collection
Platform libraries
Description adapted from its source, CC BY-SA 4.0.